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Describing Centauri Alliance as "The Bard’s Tale in Space" would be fitting since it was designed by Michael Cranford, the creator of the first two Bard's Tale games. In this science-fiction RPG, players build a party by designing characters from six different races and arming them with a variety of weapons and psychic powers. They then set off across a cluster of star systems on a secret mission to find a powerful super-weapon and save the worlds of the Alliance from evil forces.

The game contains most of the standard RPG elements of late '80s games including first person 10' X 10' square adventuring maps, turn-based combat and an ongoing quest to find bigger and better ways to kill things.


Centauri Alliance Apple II Adventuring now that the party is nicely created.
Centauri Alliance Apple II The automapping is a handy feature for its time.
Centauri Alliance Apple II A RPG wouldn't be complete without combats.
Centauri Alliance Apple II Oh, who's that?

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Character import

Centauri Alliance has the option to use characters from Bard's Tale 1-3, Wizardry 1-3, Ultima and Might and Magic. Even magic items and abilities work, although they are altered to fit into the universe of the game.

Related Web Sites

  • Classic Apple Games (Contains maps of all areas and an overview of spaceport connections.)
  • Lemon 64 (For Commodore 64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
ClydeFrog (10547) added Centauri Alliance (Apple II) on Mar 28, 2005
Other platforms contributed by Jimmy Maher (8)