There are no reviews for the Apple II release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The best mystery game ever made was released as far back as 1982, even though it may have been a little bit too hard for less avid text adventure gamers. This game was also sold in the "good ol' days" of gaming, when Infocom used to include cool "freebies" related to each game in each game box, and what's more, packaged all their games in oddly shaped packaging, related to the game inside (referred to, via eBay, as Infocom "folio" packaged games). The original release of Deadline, for example, was packaged in an artsy detective's dossier, complete with realistic documents of the crime scene, a bag of evidence (I hear this was, in fact, sweet tart candy posing as pills), and case files. As for the game, it's the best interactive mystery of all time, which may not be saying a lot these days (why so few mysteries in games?), but to say it's still the best of all mystery games since 1982 is saying enough.
Computer and Video Games (CVG) (Mar, 1983)
This immensely popular game in America is now available in the UK from Pete and Pam Computers running on an Apple II an retailing at the slightly expensive price of £39.25.
Computer Gaming World (CGW) (Jul, 1982)
In all, I thoroughly recommend the adventure, despite my dislike of the solution. After all, I have no say in who murdered who, it's merely my job to find out "who done it." Much of my recommendation lies on the excellent command parser, as well as my love for mysteries. This made me feel like a detective, frustration and all. I'm waiting for the next one.
Softline (Mar, 1982)
Appealing is the idea of a free evening in which you're comfortably ensconced in an overstuffed wing chair before a flickering fire, sipping fine wine and tasting the rare essence of Conan Doyle. But better still is the pleasure of sitting on the edge of your computer-desk chair unraveling the mystery yourself. This is the pleasure of Deadline. Stake out a spot at your dealer's door; you'll want to be first in your neighborhood to meet Deadline.