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Empire of the Over-Mind

Moby ID: 63667
Apple II Specs

Description official description

In starting Empire of the Over-Mind within a few short steps you are on a forest path with a red planet overhead, relishing the choice between a mountain trail and a cave. Adventure stretches out before you, forty characters of text per line, or maybe sixty. As in all text adventures, that particular stretch of forest path in Empire of the Over-Mind may become over-familiar before you get yourself to the right place with the right items to travel finally to the red planet.

Empire of the Over-Mind departs from typical text adventures, though, in its movement. Cardinal directions are not used. Instead, one references the avenue of movement: the road, door, or even cliff-face which leads to the next location. Also unusual is the ability to look ahead -- e.g. down the road -- and see what is there before moving. The objects you see ahead can vary from game to game: sometimes the key glints enticingly while the skeleton hides in the shadows, other times you can only see the key if you bravely confront the skeleton. Menacing though the perils are, your mistakes are gently handled: even the crocodile only "clobbers" you.

Typical of the era, the parser handles two-word verb-object combinations, or three words if an adjective is needed. Depending on the platform, item locations can vary from start to start, and getting clobbered means you have to hunt them all down again. Necessary clues are hidden in a long, printed poem which comes with the game. Avalon Hill's instructions are a fascinating artifact themselves. Besides the profoundly basic level -- covering the "prompt character," the back-space key, and the exigencies of programming in 48K or less -- a memory map is offered. No simple "Save" command or hotkey here: a little assembly language saves the game state.

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Promos

Credits (Atari 8-bit version)

Game Design
  • National Microcomputer Associates
Package Design & Art

Reviews

Players

Average score: 3.5 out of 5 (based on 5 ratings with 1 reviews)

Just a simple adventure game

The Good
Empire of the Over-Mind was released by Avalon Hill, a game company famous for its numerous strategic titles for the 8-bit computers. As the player, you must defeat an evil being called the Over-Mind, who has overthrown the great king and vowed revenge on the land that took one-thousand years to fulfill.

The game is a text adventure, much like Zork that was released a year earlier. You are presented with descriptions and you must enter two-word commands, usually a verb/noun combination, to progress through the game. The descriptions are very detailed, and when I read these, I was able to picture what the scene would look like.

Bundled with the game is a 21-verse poem called Rhyme of the Over-Mind. Not only is it interesting to read, it helps you get through the game if you're stuck. Again, I could picture what I read.

Although the game lacks graphics and sound, it doesn't need any of those as it is just a simple text adventure. The idea of adding graphics to an adventure game hasn't been done until Sierra made Mystery House in 1980.

What's really neat about Over-Mind is its acceptance of spelling mistakes, especially when nouns are concerned. Near the middle of the game, I accidentally entered GET BLANJET when I meant 'blanket', and the game responds with “You pick up a blanket.” Amazing.

The Bad
There is nothing wrong with this game, as far as I know.

The Bottom Line
In conclusion, Empire of the Over-Mind is a simple adventure game that is similar to Zork. There are no sound or graphics but you don't really need them. The descriptions are very detailed, and it is quite easy to picture what the scene looks like. Funnily enough, the game also accepts spelling errors when it comes to nouns. Finally, there is a 21-verse poem that comes with the game which I recommend reading if you want hints as you get through the game.

Apple II · by Katakis | カタキス (43091) · 2014

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Game added by me3D31337.

Game added February 16, 2014. Last modified September 19, 2023.