Escape!

Moby ID: 63095
See Also

Description

One of the first games by Silas Warner which, along with his Maze Game, provides an early demonstration of first-person visuals in home computer games. The objective is escaping from a building, which consists of a randomly-generated maze, by navigating from the south-eastern corner to the exit at the north-west.

The player is equipped with a pass, which may help when encountering guards (though some of them will just confiscate it instead). Random people are encountered along the way, who can be questioned, though they will not always tell the truth. Sometimes they provide more-or-less helpful items, like passes, maps and compasses - these, too, may be true or fake: some degree of logical astuteness will be needed to divine a way out.

Groups +

Screenshots

Credits (Apple II version)

Reviews

Critics

Players

Average score: 2.2 out of 5 (based on 6 ratings with 0 reviews)

Be the first to review this game!

Trivia

Legacy Richard "Lord British" Garriott cites this game as his inspiration for including first-person dungeons in Akalabeth: World of Doom, the predecessor of the Ultima series.

Analytics

MobyPro Early Access

Upgrade to MobyPro to view research rankings!

Related Games

Escape
Released 1995 on Commodore 64
Escape
Released 2017 on Windows
Escape
Released 1982 on Dragon 32/64, TRS-80 CoCo
Escape
Released 1980 on TRS-80
Escape
Released 1985 on Apple II, Commodore 64
Escape
Released 1999 on Windows
Escape
Released 1982 on ZX Spectrum, Commodore 64
Escape
Released 1982 on Arcadia 2001
Escape
Released 2018 on VIC-20

Identifiers +

  • MobyGames ID: 63095
  • [ Please login / register to view all identifiers ]

Contribute

Are you familiar with this game? Help document and preserve this entry in video game history! If your contribution is approved, you will earn points and be credited as a contributor.

Contributors to this Entry

Game added by vileyn0id_8088.

Game added January 24, 2014. Last modified February 22, 2023.