Serpentine Reviews (Apple II)
There are no reviews for the Apple II release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
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Computer Gaming World (CGW) (Jan, 1983)
The game tends to be based on foresight and dexterity, rather than the memorizing of patterns which can be used with so many conventional maze games. The serpents grow deadlier as one ascends the various levels, in that they move faster and faster and become more accurate in tracking your blue snake. There are a total of twenty separate levels (all of which are stored initially in memory. . .there is no disk-drive action during the game). After reaching the twentieth level it returns to the first maze.. though the game certainly does not return to level one difficulty! After one masters the upper levels (17 and on), the game does not get noticeably harder, but it's so easy to make an error that I believe SERPENTINE Is not a game that one can sit at all day without a loss, no matter how great his gaming expertise.