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Description

You play Pitfall Harry searching for the Raj diamond, his niece Rhonda, her cat Quickclaw and a variety of treasures somewhere in the Andes. Poisonous frogs, eels, scorpions, bats, and other hazards get in the way.

Pitfall II is the sequel to Pitfall!, the original platform game. Gameplay has remained pretty much the same, with each screen presenting a side view of obstacles to get past, and potentially treasures to collect. The landscape is more maze-like, with a variety of paths and dead ends to search. Along the way, there are checkpoints the player will encounter in the form of red crosses. When the player dies, Pitfall Harry will be sent back to the most recently crossed checkpoint. The score is reduced based on the distance traveled to get to the cross.

As he explores Harry can collect gold bars which give him a 5000 points award. His total score acts as an energy reserve. If the score is reduced to zero then the game ends and the player must restart from the beginning.

Screenshots

Pitfall II: Lost Caverns Commodore 64 The starting location for a new game
Pitfall II: Lost Caverns ZX Spectrum Classic scorpion
Pitfall II: Lost Caverns Atari 8-bit One of the beginning above ground areas
Pitfall II: Lost Caverns Commodore 64 Watch out for electric eels when swimming!

Promo Images

Pitfall II: Lost Caverns Magazine Advertisement Back cover

Alternate Titles

  • "ピットフォールII" -- Japanese spelling
  • "David Crane's Pitfall II: Lost Caverns" -- Alternate title

Part of the Following Groups

User Reviews

The closest the 2600 ever came to an epic Atari 2600 TheoryOfChaos (55)
Do more things besides collecting gold Atari 2600 Katakis | カタキス (42970)

Critic Reviews

Digital Press - Classic Video Games Atari 2600 Sep 25, 2004 10 out of 10 100
TeleMatch Atari 2600 May, 1984 1 out of 6 100
The Video Game Critic Atari 5200 Nov 04, 2001 A 100
The Video Game Critic Atari 2600 Aug 05, 2011 A- 91
Home Computing Weekly Commodore 64 Nov 27, 1984 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Commodore User Commodore 64 Dec, 1984 4 Stars4 Stars4 Stars4 Stars4 Stars 80
TeleMatch Commodore 64 Nov, 1984 2 out of 3 67
Zzap! Commodore 64 Jun, 1987 60 out of 100 60
Tilt MSX Jul, 1985 3 Stars3 Stars3 Stars3 Stars3 Stars3 Stars 50
Defunct Games ColecoVision Dec 22, 2017 C 50

Forums

Topic # Posts Last Post
Maybe this game should be split... (Arcade, SG-1000?) 2 Terok Nor (32779)
Aug 07, 2015

Trivia

High score reward

If the player sent proof of a score of 99,000 points or more for the Atari 2600 version of the game, they would be rewarded with a Cliff Hangers patch. Here is a picture of that patch at AtariAge.

Method of Porting Apple II version

In his Game Developer Research Institute interview, Rex Bradford, the developer who ported Pitfall II to the Apple II platform from the Atari 2600, mentions that they ignored the source code they were provided with and re-wrote the game from scratch after studying the game play of the original.

Awards

  • Retro Gamer Magazine
    • (Issue 46) - #1 'Top 25 Atari 2600'
  • Zzap!
    • May 1985 (Issue 1) - #56 'It's the Zzap! 64 Top 64!'

Related Web Sites

  • Cave map (A map of the entire cavern.)
  • Game Map (A screenshot map of the game)
Contributed to by Alaka (90924), Terok Nor (32779), Servo (57355), koffiepad (10503) and Jeanne (76206)
atari kombinera