Not an American user?
DescriptionThe message used our frequency, but it didn't come from any of our commanders. It couldn't be! After verifying its content, there was no room for doubt: a spaceship of our defense forces of the future had problems, but it had problems in our time. How was that possible?
The ship has been infiltrated by foreign forces and was going to crash in the Arctic zone, which was under enemy control. The question arose immediately -- Could they seize our technology of the future...? It can't be allowed!
Our best man must go into the enemy base to reach the rest of the ship and take off. Objective: to obtain our technology of the future. The mission doesn't seem easy. For that reason, it has been entrusted to Derdhal, who had already been victorious in dangerous missions in Army Moves and Navy Moves (with the same gaming style), demonstrating a deep knowledge of all the guerrilla techniques and expertise in handling computer networks. The U-92 submarine leads you to the enemy base. When you are above the frozen surface of the Arctic, there will be no return. Your first mission will start. Good Luck! You cannot fail.
There are no promo images for this game
Part of the Following Groups
There are no reviews for this game.
|Computer Emuzone||DOS||Jan 01, 2001||8.7 out of 10||87|
There are currently no topics for this game.
Amiga versionIn 2017 an Amiga version was created as a reverse engineered port from Atari ST version. It can be download from here. The game introduces some changes to the original such as:
- Works on accelerated machines
- Fully multitasks
- The player can quit the game anytime by pressing ctrl-c or F1 from menu
- Introduction and end sequence can be skipped by pressing joystick button or any key.