User Reviews

Not As Enjoyable As The Arcade! Windows MasterAbyss-ESB (13)

Our Users Say

Platform Votes Score
Arcade 5 3.9
PlayStation 12 3.5
SEGA Saturn 6 3.0
Windows 7 3.4
Combined User Score 30 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
SEGA SaturnThe Video Game Critic (Oct 20, 2011)
The shooting might seem shallow on the surface, but there are special weapons and secret rooms you can unlock by hitting strategic targets (like windows). As much as I loved the Playstation version, the Saturn rules when it comes to light gun accuracy, which makes puts this edition a cut above. Area 51 packs a few surprises, but even if it didn't, there's plenty of fun to be had. As icing on the cake, you can even team up with a friend.
ArcadeAll Game Guide (1998)
The storyline isn't as goofy as you see in other games, and the screens which run while the game isn't in use are actually fun to watch. There is also a variety to the backgrounds as you play. First you'll find yourself in a warehouse, and later you'll find yourself firing off the back of a jeep as it careens through the compound. There is a certain amount of gore, but it's nothing like what you'll see in a game like Mortal Kombat. And, at fifty cents, the cost is reasonable too. Do yourself a favor and check it out the next time you're in the arcade.
SEGA SaturnGamePro (US) (Feb, 1997)
The grainy illustrated graphics underuse the Saturn's abilities, but the chunky gore that accompanies every shot adds to the fun. Repetitive sounds will also disappoint gamers. Area 51's sizzling action easily overcomes it's sizable flaw. It's a must for die-hard shooters and a superb rental for everyone else.
ArcadeThe Atari Times (Mar 03, 2002)
I cannot tell you enough that this game is very good. I mean it has great graphics, It has OK sound, amazing control and incredible gameplay. I mean, what more could you ask for in an arcade shooter? There is always fun in this game playing the training missions, practising your skills. Especially if you are playing with a friend! blasting aliens is just amazing fun! If you are up to a big challenge, you can always just pop in a couple more quarters in the machine and play using two guns the game will be much harder. But will you be prepared?
SEGA SaturnAll Game Guide (1998)
Overall, this game is extremely fun to play and even better when played with another person. Plenty of secret rooms, pathways, and hidden power-ups add to the depth and replay value. Simply put, blowing away some alien scum is always enjoyable.
WindowsGamezilla (Aug 17, 2000)
If you want a pure action title, where only the most reptilian, instinctive portions of your brain will be used, then Area 51 may be what you've been looking for. If you are looking to have a little more control over your movement and discovery of the environment, then maybe not. All in all, Area 51 is successful at what it sets out to be: an arcade shooting game presented on the PC platform. And although I believe that some concessions/modifications should have been made in order for this to become a strong PC title, Area 51 is still strong enough as a pure action vehicle to earn a score of 77 out of 100. With a little added value through multiplayer options or a greater depth/breadth of level building, that score could have easily gone higher.
PlayStationThe Video Game Critic (Jul 15, 1999)
Area 51 is fun for one player, but the two-player simultaneous action is even better. There's also a nice option that lets you start the game halfway though. Unfortunately, since Area 51 is an older game, it does not support Namco's Guncon controller. For similar shooting action, see Maximum Force.
WindowsPC Games (Germany) (Mar, 1997)
Über Sinn und Unsinn von Spielen wie Virtua Cop mag man streiten, der Spaßfaktor ist jedenfalls enorm. So simpel das Eliminieren der Gegner auch ist, so motivierend ist es, da Geheimräume und neue Waffen vom Spieler gefunden werden wollen. Sind alle Levels geschafft, bleibt noch der Mehrspieler-Modus, der immer wieder für ein schnelles Match zwischendurch gut ist. Kritik muß dennoch sein: es ist zwar löblich, daß die atmospährischen Videos auch von DoubleSpeed-CD-ROMs laufen, aber die arg komprimierte und enorm blutrünstige VGA-Grafik ist, verglichen mit den Hi-Res-Animationen von Virtua Cop, etwas mager. Auch der Sound hätte etwas fetzige Musik und mehr Sprachausgabe vertragen können.
SEGA SaturnGameSpot (Dec 17, 1996)
If the guided-movement shoot-em-up action of Virtua Cop was to mesh with the undead inhabitants of Corpse Killer (one of many in a long line of Sega CD tragedies from Digital Pictures), the result would be something akin to Area 51, the Midway coin-op smash now available on the Saturn. The storyline is simple enough: Area 51, the top secret military facility 90 miles north of Las Vegas that supposedly conducted biological testing and experiments on alien visitors, has been overrun with mutating alien creatures. The job is to infiltrate the base and wipe out anything that isn't human.
WindowsOnline Gaming Review (OGR) (Oct 28, 1996)
If you like the arcade game (or just want some practice) and you have a big monitor (I recommend 17") this game is a good diversion--and that's all it's trying to be. I suspect that true to the arcade as it is, and engaging a rail-shooter as you're likely to find, its replay value is limited. I recommend you check out the arcade before dropping fifty bucks on Area 51, but if you've already decided you like it--for completing its mission without failure (except for the gun) I give it a seven out of ten.
65 (Aug 25, 2006)
La Zone 51 fait saliver tous les ufologues amateurs ainsi que les abonnés à la revue "Mystères". L'occasion vous est donnée d'aller voir sur place que tout y est normal. A part quelques virus étranges et l'un ou l'autre mutant assoiffé de sang.
WindowsPC Multimedia & Entertainment (Nov 16, 1996)
Midway chose a great game to port to the PC, but they could have done a better job. There's a difference between arcade games and PC games. Midway needs to realize this and take it into consideration when they decide to port another arcade title to the PC. There are lots of great arcade games for the PC, and this is not one of them. It is fun, but that fun is dampened by lousy device support and a drought of essential sound effects.
PlayStationMega Fun (Feb, 1997)
Nach dem überzeugenden zweiten Level der Die Hard-Trilogy hat auch mich das Shooting-Gallery-Fieber gepackt. Doch wer von Area 51 eine ähnlich hohe Qualität erwartet wie von John McClanes Flughafen-Gemetzel oder gar Virtua Cop. kann die Lightgun im Holster stecken lassen. Die gerenderte Grafik mag beim ersten Blick noch recht atmosphärisch und eindrucksvoll wirken, doch hat man sich schnell sattgesehen. Auch die Soundkulisse erzeugt nicht das nötige Action-Feeling oder gar Spannung. Das Hauptmanko besteht aber gerade in den Gegnern, die über sehr lange Strecken immer gleich aussehen, und als einfallslose Zombies ohnehin kaum für Begeisterung sorgen. Lediglich Lightgun-Süchtige, die unter chronischer Vernachlässigung leiden oder notorische Alien-Terminatoren, die nicht genug vom Sci-Fi-Boom kriegen können, sollten einen Blick in die Area 51 wagen.
SEGA SaturnElectronic Gaming Monthly (EGM) (Feb, 1997)
The Virtua Cop games have nothing to fear from Area 51. Despite the occasional ride in a jeep or a helicopter, the shooting action never got me all that excited. There's not enough variety in the enemies or weapons power-ups, either. If you were really into the arcade game, however, Area 51 won't disappoint you. Although the prerendered graphics - which are mostly FMV sequences - are a little grainy, they're still pretty good. And the levels pack all the secret rooms of the arcade version, too (but the game's still too short). I only wish those STAAR Team members would help me out instead of getting in the way all the time!
PlayStationVideo Games (Feb, 1997)
Gleich vorweg: Auf Dauer ist Williams Fadenkreuzballerei sicherlich kein Garant für langanhaltende Bildschirm-Sessions. Dazu fehlt einfach die spielerische Abwechslung - trotz vieler Alien-Feinde und annehmbarer 32-Bit-Optik. Technisch gibt‘s nicht viel zu meckern: Obwohl die Entwickler noch mit traditionellen Bitmap-Layers arbeiteten, leiden die anrückenden Zombie-Herden nicht an grobem Pixelausschlag. Für eine schnelle Knallerei in den Werbepausen und als Frustabbau eignet sich Aera 51 hervorragend. Wer allerdings beim fröhlichen Zielschießen mehr Wert auf spektakulärere Polygon-Optik legt, sollte sich lieber EAs „Die Hard T.“‘zulegen oder auf Namcos „Time Crisis“ warten. Hier wird weitaus mehr an perfekter Shoot‘em-Up-Unterhaltung geboten als in Aera 51. Alle, die's nicht erwarten können und für ihre Plastikknarre neues Kanonenfutter suchen, können ja mal einen Blick drauf werfen.
PlayStationAll Game Guide (1998)
The graphics in Area 51 for Playstation are not quite as sharp as in the arcade, but they are still quite good. Sound is also good, but is slightly different than in the arcade version. Replay valie is good the first few times you play Area 51, but it does tend to drag after multiple sessions. Overall, Area 51 is fun to play. If you invest in the gun for the Playstation, you might as well invest in this game.
WindowsHigh Score (Feb, 1997)
Vad är då sensmoralen av spelet? Nästa gång ET säger att han vill ha tillbaka sitt rymdskepp, ge tillbaka det med en gång så slipper vi fåniga spel av den här typen.
WindowsPC Player (Germany) (Nov, 1996)
Auch die PC-Version hat anfangs ihren Reiz. Die Grafiken sind ganz brauchbar, und bei der Animation von Zombies kann man ohnehin fast nichts falsch machen. Der rasante Spielfluß hält den Spieler eine zeitlang in Atem, ist aber zu simpel gestrickt, um auf Dauer zu fesseln.
WindowsPC Joker (Mar, 1997)
Die 90 Seiten des Handbuchs täuschen nicht darüber hinweg: Die Story vom Alienüberfall auf eine Basis der U.S. Air Force bildet einen schlichten Rahmen für noch schlichteres Gameplay. Ohne Unterlaß müssen da heranzoomende Mutanten, hinter Kisten verschanzte Außerirdische und deren vorbeihuschende Vorgesetzte via Fadenkreuz aufs Korn genommen und weggesprengt werden - Ende Gelände.
WindowsGameSpot (Oct 31, 1996)
Every once in a while, a company releases a computer game that sets new standards for the industry - offering outstanding graphics, stunning sound, and truly addictive gameplay. Area 51 is not that game. A repetitive, derivative shooter that offers nothing in the way of original features, Area 51 is inferior to many of its predecessors. For fans of the genre, Duke Nukem 3D, Quake, and even Doom are far better choices.
SEGA SaturnDefunct Games (Aug 13, 2005)
This game brings absolutely nothing new to the genre and generally looks like crap. It is blessed by Revolution X's existence in that because of Aerosmith's shooter, Area 51 is no where near the worst shooter on the system. It is mediocre for a light gun shooter, but even worse when compared to everything else. Buy only if you demand more shooter in your life.
WindowsPower Play (Apr, 1997)
Nur mit Lightgun machen Spiele wie „Area 51“ noch rudimentär Spaß, die Maus kann das Scharfschützen-Feeling nicht einmal ansatzweise rüberbringen. Zudem läßt bei diesem Kandidaten die Präsentation doch arg zu wünschen übrig: Sie setzt sich zusammen aus grobpixelig komprimierten Renderfilmen, vor denen sich pausenlos maximal zehn verschiedene, farbarme Standardsprites mit einer identischen Explosion aus dem armseligen Dasein verabschieden. Akustisch dröhnt nichts außer der faden Musik, Funksprüchen und den eigenen Schußgeräuschen aus den Boxen, gegnerisches Trommelfeuer verläuft dagegen absolut stumm. Richtig lächerlich wird's, wenn man den Fehler macht, “Area 51“ in der Einstellung “Easy“ zu starten. Dann nämlich ist man binnen einer halben Stunde am Ziel angelangt. Um diesen Dreck sollte jeder vernunftbegabte Mensch einen weiten Bogen machen.
WindowsHappyPuppy (Oct 10, 1996)
Bottom line? This is a very solid conversion of the arcade game. Only the keyboard interface is marginal, and for this sort of game, that's to be expected. If you love the coin-op version, save your quarters and hunt for this one on the shelves.