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Armageddon is based on the arcade game Missile Command where you are the commander of a Missile Battery and you have to protect six cities in this single screen shooter. Nuclear tracers fall from the top of the screen leaving behind a trail and as you move a cross-hair around the screen, you must fire a limited supply of missiles and allow them to explode in front of each trail to destroy them. If a nuclear tracer hits a city then it is destroyed and if all cities are destroyed then it is game over. A plane occasionally flies over the screen from left to right and you get bonus points for destroying it. Once a wave is over then bonus points are awarded for any cities and missiles left before being re-armed and you then protect the remaining cities from another attack. On the C64, you can choose the wind speed (0-9) before the game starts, with zero being no wind.


Armageddon ZX Spectrum Near explosion on the right base.
Armageddon ZX Spectrum Intro menu: character pulling it.
Armageddon ZX Spectrum Got to focus on the bases left.
Armageddon Commodore 64 Title Screen

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Crash! ZX Spectrum Feb, 1984 Unscored Unscored


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Related Web Sites

  • Cambridge Centre for Computing History (Ocean, ZX Spectrum) (For ZX Spectrum, Cassette: exhibit reference ID CH26709; additional material.)
  • Kio's home (For ZX Spectrum: additional material including – photographed cassette inlay; snapshots; downloadable releases.)
  • Lemon 64 (For Commodore 64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
  • The Tipshop (For ZX Spectrum: a central archive for all Spectrum and SAM games hints, tips, cheats, maps, hacks and pokes. )
  • World of Spectrum (For ZX Spectrum: downloadable releases; additional material including – cassette inlay, advertisement, instructions; remakes links; player reviews; magazine references; magazine adverts.)
  • ZX Spectrum Reviews (For ZX Spectrum: magazine game reviews in HTML.)
Contributed to by FatherJack (62754) and Terok Nor (27780)