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Armor Alley

Moby ID: 101

[ All ] [ DOS ] [ Macintosh ]

Critic Reviews add missing review

Average score: 50% (based on 8 ratings)

Player Reviews

Average score: 3.5 out of 5 (based on 13 ratings with 1 reviews)

Absorbing game

The Good
This game had a strategy all its own. You build lines of tanks or infantry to blow up the opposing lines of tanks and infantry along a horizontal path. Along the way, there would be bunkers, which could be destroyed or occupied. On top of all that, you both had direct control of a helecopter, and could go deep to disrupt the line, or stay back and defend. The story used a time-travel narrative, so every time you destroyed an opponent base, you were moved to a new time and place during WWII.

The Bad
It was a bit monotonous doing the same thing again and again. Also, the graphics were a little too simple (an artifact of the cross platform art).

The Bottom Line
One of the early head to head games that had strategy and action.

DOS · by Tony Van (2797) · 1999

Contributors to this Entry

Critic reviews added by Patrick Bregger, Terok Nor, Tomas Pettersson, firefang9212, Tim Janssen, Wizo.