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The mobile version of Assassin's Creed is based on the same storyline, but presents the entire game in 2D platform gameplay. Although a few stealth sequences are present, where master assassin Altaïr needs to blend in a crowd on a market, the focus is mainly action-oriented, combining platform jumping with fighting sequences.

Altaïr can pull off a fair share of acrobatic moves, including wall running, wall jumps, climbing on ladders and ledges, dashes, moving blocks, sliding and swinging. There are four different weapons available during the game: a sword, bombs, a crossbow and a grappling hook. Some of these need to be recharged or can only be used at specific places. While fighting, Altaïr can block, attack or go for a one-hit kill by timing precisely. Health can be restored through vials and collecting memory blocks leads to additional health units. There are a number of bosses (targets on his list) that require more advanced tactics.

There are some differences between the versions. The larger ones contain up to thirteen missions and also offer horseback sequences, along with graphic depictions of assassinations with comic book-style panels.


Assassin's Creed J2ME Level selection. New ones are added once they are completed.
Assassin's Creed J2ME Another major boss
Assassin's Creed J2ME Can you spot me here?
Assassin's Creed Android Background story

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Alternate Titles

  • "刺客信条" -- Chinese spelling (simplified)
  • "Cike Xintiao" -- Chinese title (romanized)

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User Reviews

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Critic Reviews

Wireless Gaming World J2ME Nov 19, 2007 4 out of 5 80
Pocket Gamer UK J2ME Nov 05, 2007 8 out of 10 80
Pocket Magazine / Pockett Videogames J2ME Nov 17, 2007 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Modojo J2ME Dec 10, 2007 3 Stars3 Stars3 Stars3 Stars3 Stars 60


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Contributed to by Sciere (798194) and Kabushi (257706)
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