Congo Bongo Reviews (Atari 2600)
There are no reviews for the Atari 2600 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||2.3|
|Graphics||The visual quality of the game||2.1|
|Personal Slant||A personal rating of the game, regardless of other attributes||1.9|
|Sound / Music||The quality of the sound effects and/or music composition||1.7|
|Overall User Score (7 votes)||2.0|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jun 16, 2001)
Let's face it - the Atari 2600 was not designed to handle 3D graphics, and this game is barely recognizable as Congo Bongo. Surprisingly, it still gets by. The gameplay is faithful to the original, even if only two of the three screens are included.
Atari HQ (2001)
Even those with low expectations of VCS coin-op adaptations will be disappointed with this severely flawed port. For one, the mountain - or at least that's what Sega wants us to believe - looks like a big stairway, and the monkies flicker like there's no tomorrow. If that's bad enough, Sega completely abandoned an attempt at the 3-D isometric view on the Great River screen, opting instead for the standard overhead view, thus turning this stage into a crappy Frogger clone. For fans of the arcade original seeking relief with the 5200, Coleco and Commodore versions of the game, they're terrible too... oh well.
Woodgrain Wonderland (Nov 11, 2016)
To hell with this game. Shame on Sega for releasing Congo Bongo as a commercially-available game in its existing state. I’ve played prototypes that were more ready for commercial release than this craptasm. In its arcade version, Congo Bongo was a platform game similar to Donkey Kong that became known for its innovative isometric gameplay and charming, cartoony graphics. The Atari 2600 port offers none of that.