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Dragonfire Reviews (Atari 2600)

Dragonfire Atari 2600 Title screen


Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.7
Graphics The quality of the art, or the quality/speed of the drawing routines 3.9
Personal Slant How much you personally like the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.2
Overall User Score (11 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jul 14, 2001)
The treasures are wonderfully detailed - not the blocky junk you normally see. The castles and dragons have a nice variety of color schemes, and the challenge ramps nicely. Dragonfire is easily my favorite Imagic game, and one of my favorite Atari 2600 titles overall.
Speed and agility are the key skills here, if you want to keep from getting toasted. He who hesitates is burnt.
neXGam (Jun 27, 2013)
Da es immer schwieriger wird, den Feuerbällen auszuweichen und gleichzeitig die Schätze wertvoller werden, dauert es nicht lange, bis man von dem Spiel gefesselt ist und immer wieder seinen eigenen Highscore knacken möchte. Der Multiplayermodus ist fast identisch mit dem Singleplayermodus. Der einzige Unterschied besteht darin, dass die Spieler abwechselnd Schätze einsammeln.
Woodgrain Wonderland (Dec 26, 2016)
Dragonfire is one of the ultimate challenges available on the 2600 and one at least worth attempting.
Atari HQ (2002)
While it's a simple game and there are basic skills that can be readily learned, there's room for sophisticated moves and tactical finesse. Graphics are small, but cute; the sound effects are about what you'd expect from Imagic offerings. As another of the grab-and-go formats, this one is distinctive enough for long-term fun.
TeleMatch (May, 1983)
Fazit: Andauernder Spielspaß für Besitzer des ATARI- und des INTELLIVISION-Systems.
Tilt (Jul, 1983)
Graphisme très fouillé, bruitage et animation à la hauteur des jeux Imagic. Un reproche : l'action, si difficile soit-elle est un peu répétitive. Dommage !
VideoGame (Jul, 1991)
O grande dragão verde lança fogo e você precisa escapar destas labaredas.