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User Reviews

Ladies and gentlemen, welcome to Catch the Crook! Katakis | カタキス (42253) unrated

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 4.0
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 3.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.7
Overall User Score (18 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Woodgrain Wonderland (May 15, 2017)
Almost needless to say, the action gets pretty frenetic as the first few levels are conquered. Shopping carts and other obstacles fly around like mad, although not without clearly identifiable patterns. It gets to the point where every second counts and it pays to develop some strategies around how to jump over and duck under obstacles as time-efficiently as possible. That might be a chore for some games, but for Keystone Kapers it’s a delight. You must own Keystone Kapers.
VideoGame (Jun, 1991)
Keystone Keaper é uma emocionante perseguição policial, dentro de um shopping center. Você deve alcançar o ladrão antes que ele consiga sair. O tempo é limitado.
The Video Game Critic (Apr 21, 2011)
With its department store setting, flicker-free characters, and smooth animation, this may be the best-looking Atari 2600 game ever produced. And thanks to its simple concept and crisp controls, Keystone Kapers plays as good as it looks..
Le Geek (Jun, 2011)
Score is largely a reward for your unused time, and as the game ramps up in difficulty it becomes vital to learn when and when not to use the elevators. Being able to jump on the escalators to shave off a bit of time is a nice touch. Despite each level essentially taking place on the same course (just with different obstacles), the setting and characters avoid the bog standard spaceship trope of most Atari titles and help the game stand out from other fare on the system. Recommended.
Quirks aside. Keystone Kapers is an all-around decent effort. Although it resembles Donkey Kong in some respects, it does offer enough graphic and strategic differences to be labeled an original.
The Atari Times (Aug 11, 2002)
Once again, Activision proved with Keystone Kapers that they could make Atari games better than anybody else. Solid gameplay (I've had this game for over 15 years and have yet to grow tired of it) and pleasing graphics add up to a winning package. Interestingly, the graphics and gameplay of 5200 Keystone Kapers is nearly identical to 2600 Keystone Kapers - testimony to just how well Activision, and the game's programmer, Garry Kitchen, knew the workings of the 2600. A common find on e-bay and in the wild, this is one of those titles that you should not pass up.
Tilt (Jan, 1984)
Bref, rien n'est simple, d'autant plus que si vous dépassez le temps imparti, vous vous retrouvez au chômage et un de vos collègues prend la relève. Un conseil, si vous essayez ce jeu brièvement (dans un magasin, par exemple), ne vous laissez pas abuser par la simplicité du premier tableau, il n'est pas évident d'arriver à des scores avouables sur Keystone Kappers.
TeleMatch (Jul, 1983)
Keystone Kapers ist ein Spiel, das nicht annähernd so stressig ist wie andere Spiele, aber es bringt — vielleicht gerade deshalb — viel Spaß.
While not as classic as, say Activision's Pitfall or River Raid were, I did log a good number of hours with this one in my youth. Keystone Kapers is just a simple test of reflexes, as all you can do is run, jump and duck. While the game starts off very easy, by later levels when planes and carts seemingly zip through nearly every screen, it does have what it takes to get the heart pumping. While I can't see me playing it again today, Keystone Kapers did provide a fun diversion during those days of yesteryear.
So, should you try this game? Granted, it can get a bit repetitive since the level itself is laid out the same way each time through, the only thing changing being the locations and types of enemies in the different screens. Still, it is a fun game while it lasts, and it will last a reasonably high amount of time if you're a fan of platformers where the objective is survival rather than getting to the end. I recommend you consider getting it if you can find it reasonably cheap.