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The NES version of Road Runner plays more like the arcade (I’ll probably do an entry on the game in my 2600 versus NES comparison series one of these days), but this is still a really fun, addictive and charming game. It’s a rare title but not so rare that you can’t find it for a reasonable price. Highly recommended.
Auf jeden der insgesamt acht verschiedenen Levels einzugehen würde wohl den Rahmen dieses Reviews sprengen, aber in der Regel sind diese ähnlich gelagert. Vor allem später benutzt Wile E. Koyote verschiedene Hilfsmittel um den Road Runner zu fangen und dem Spieler so ein Leben zu stehlen. Technisch geht man wohl an die Grenzen des möglichen: Die Grafik sieht klasse aus und auch soundmäßig zog man alle Register. Auch durch den gut gewählten Schwierigkeitsgrad macht das Spiel immer wieder Spaß.
The pace is fast, with a steady progression of difficulty. The graphics are small, but all objects and characters are recognizeable. There isn't a large variety of sounds, but they meet the expectations of the system. The screen displays an illusion of parallax scrolling (!) which is unusual for the 2600. The only major complaint I have is that the mostly barren desert background constitutes a great portion of the screen. This wouldn't be so noticeable if there were some animated creatures blended in, such as snakes or rodents scurrying around. Nevertheless, in spite of its cutesy theme, gamers young and old will find this quite a challenge.
Road Runneris a much more difficult game than you might think. Although based on the silly antics of the Coyote chasing the Road Runner, there are 8 levels, fast pace and it's good fun. Give it a try! Beep Beep!
None of the music or sound effects stand out, except for the trademark "beep beep". My main gripe is how you constantly have to hold the joystick to the left, which made my arm very tired after a few minutes. Still, Road Runner is a quality game that requires both skill and strategy.