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Das Spiel selbst bietet dabei drei verschiedene Schwierigkeitsgrade an, die jeweils allein oder zu zweit nacheinander gespielt werden können. Dies sollte Spielern genug Stoff geben, um auch längerfristig an die Konsole zu fesseln. Die für VCS Verhältnisse gelungene Optik überzeugt dabei ebenso wie auch die Soundeffekte. Auch die Steuerung geht gut von der Hand und runden den sehr guten Gesamteindruck ab.
Tout en haut, le lutin vert veille sur la super-bombe. Il faut à tout pris la désamorcer. Mais Spiderman a utilisé tout son fluide : il tombe et s'écrase sur le sol... Son remplaçant bondit alors, (vous avez trois vies) escalade l'immeuble à toute vitesse. Trop tard, le building commence à trembler sur ses structures, une violente explosion, tout devient rouge... Spiderman a échoué. Saurez-vous faire mieux ?
This is a game for gamers - it's difficult but can be conquered with skillful play and strategy. My only complaint is how Spiderman can't actually fight the Green Goblin - only avoid him. The programmers should have allowed you to defeat the Goblin somehow. As it is, Spiderman is still challenging and addicting.
Fazit: Spannendes Spiel mit guter, ungewöhnlicher Atari-Grafik und sich wie bei Sportübertragungen verändernder „Kameraführung“!
Spiderman may be the comics' original Crazy Climber, but he's a super-hero-come -lately to the video game screen. Parker Brothers VCS incarnation of Marvel Comics' famed wall-crawling character is certainly a challenging, graphically acceptable and ultimately engrossing game, but if video game plagiarism were a crime worthy of a super-hero's time, the object of this one would be to send Spiderman after the cartridge's designer.
Parker Brothers Spider-Man is a pretty cool 8-bit game. For it's era, it has a lot of tricks up it's sleeve. From web slinging and swinging to capturing criminals and diffusing bombs, Spiderman is remarkably well rendered and moves quite well. He has more than enough of the super hero look to make this a fun game.
Any gamer who has played Crazy Climber will immediately see Spider-man’s inspiration. In many ways, this title is superior, as it is far simpler to control Spidey than that infernal Crazy Climber guy. Unfortunately, the windows never open and close, and the thugs just sort of watch - you won’t find them dropping flower plants on your head here. It’s hard NOT to like this game. The familiar characters, simple but challenging gameplay, and progressive difficulty put it in that "classic" stack of oldies, even if it really didn’t turn many heads when it was originally released.
Spider-Man is a better than average climbing game that will please most gamers. Fans of the comic book series and the character may find that they like the way the box looks on their shelf better than they like actually playing the game, but they should at least give it chance. It's the kind of game that can grow on you.
O Homem Aranha deve subir em um edifício para combater uma quadrilha de bandidos. O herói usa suas famosas teiras de aranha para completar suas missões.
Using your webs to scale the building can be awfully fussy but mastering how to use different sizes of webs is key to mastering the game. Luckily, you can catch yourself with a web while falling down but it can be harder than it looks, especially in the girder sections where there isn’t much to hang on to. This franchise-starting game can be a lot of fun but just be warned that it will likely require some patience on the player’s part.
Spider-Man on the 2600 did the best it could to represent the character. Sometimes it was enjoyable swinging on the buildings, stopping bombs, and being the hero. However, Spider-Man games have progressed far in the last 30 years, and this one can't cut it these days. That doesn't take away the fact that it was a decent early attempt at covering a comic book hero.