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User Reviews

There are no reviews for the Atari 2600 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.3
Graphics The visual quality of the game 3.1
Personal Slant A personal rating of the game, regardless of other attributes 2.9
Sound / Music The quality of the sound effects and/or music composition 2.7
Overall User Score (7 votes) 3.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
TeleMatch (Nov, 1983)
Venture zählt zu den besten CBS-Colecovision-Spielen, und was verblüfft ist, daß die Atari-Fassung dieses Spiels ebenfalls qualitativ zu den Top-Hits gerechnet werden muß.
Woodgrain Wonderland (Sep 23, 2018)
Unlike a number of arcade classics from its era, porting of Venture pretty much ended with the 2600, ColecoVision and Intellivision – meaning it never got to benefit from the processing power of future systems the way, say, Q*Bert did. In some ways that makes this humble port more significant than usual. Good thing, then, that it’s pretty good.
So, is Venture a game worth owning? Maybe, maybe not. It isn't really that great for the most part, and it brings with it little in the way of lasting value in my opinion. Still, some Atari 2600 gamers might be able to get a decent amount of entertainment value out of the game. I'd say give the game a try if you can find it cheap, but be very hesitant to pay too much for it.
One problem with Venture in all of its incarnations is its simplistic nature. The action is challenging enough, but it's too bad there are not some hidden rooms and items, like those found in Atari's Atari 2600 classic, Adventure.
Venture never captured my interest in arcades, but I did like this game a lot on the 2600. The problem is it sucks ass. I can't explain why I liked this game so much. Considering all the available hacks, I guess I'm not the only one who liked it, but its an acquired taste.
The Video Game Critic (Apr 22, 2006)
Lastly, the game only offers two sets of rooms for a grand total of eight! And I thought the twelve rooms in the other versions was lame! Venture for the Atari 2600 is a weak effort, reflecting poorly on a very fun arcade title.

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