DescriptionAn early graphical rogue-like dungeon crawl. Slay some monsters, build up some experience, explore deeper levels.
The goal is to find the Golden Apple, buried somewhere deep in the basement beneath the manor.
This game can be configured for either graphics or text, 10 different skill levels, and configurable room layouts. Each level is created randomly at the beginning of the game.
Besides of monsters which you have to fight, you can also find treasures, secret doors and hidden traps in the dungeons.
There are no promo images for this game
- "Beneath Apple Manor: The Special Edition" -- Re-release title
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DevelopmentThe game was coded in BASIC.
Historical significanceProcedurally-generated dungeon games like this one are generally called "rogue-like", but this game was the first of its kind published two years before Rogue. The Apple II claims another credit for genre creation.
Public Domain releaseThe IBM version of the game was released into the public domain by the author, Don Worth himself.
Related Web Sites
- Don Worth's Personal Homepage (The homepage of the creator of this game, including a download link for the PC version.)
- GUE (Article about the development of the game, mostly a big quote from the game author Don Worth (English))
There are no game credits on file for this release of the game. Everything in MobyGames is contributable by users.