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In Robin Hood you must perform many heroic deeds to change the public impression of you from "villain" to "hero." To he ultimate aim is to retake your castle, which is captured in the intro sequence. This involves bringing together your band of merry men, and killing the Sheriff and his guards. There are around 6 extra items you can find in the game, most of which aren't essential but make the game a lot easier. The whole interface is similar to Populous: you don't direct Robin directly but with icons which are placed around the screen.

The AI citizens of Sherwood go about their lives as normal, so it's another game that you can spend just watching and wandering through rather than trying to complete.


The Adventures of Robin Hood Atari ST Intro
The Adventures of Robin Hood Atari ST The people doesn't like me very much
The Adventures of Robin Hood Atari ST Title screen
The Adventures of Robin Hood Atari ST Practicing archery

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Critic Reviews

Atari ST User Dec, 1993 89 out of 100 89
ST-Computer Nov, 1991 8 out of 10 80
ST Format Dec, 1991 68 out of 100 68
ST Format Dec, 1993 58 out of 100 58


Topic # Posts Last Post
any chance to get it these days? 3 Hammerlore (1014)
Apr 25, 2010


Save system

One 'feature' of this game, in keeping with the idea of playing role of Robin and developing him, is that there is only room for one save game. The idea behind this is that you can't save your game before making a decisive action but you can continue the game later still. This can be over come by quitting the game (there by saving) then copying the save game files into a temp directory then reloading the game.

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Martin Smith (68865) added The Adventures of Robin Hood (Atari ST) on Aug 14, 2004
Other platforms contributed by Gingerninja (21) and MAT (212061)