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Principally because of the massive variation between levels, there's a strong incitement to progress further and further into the game, ably assisted by some superb graphics. The game has remained faithful to the film and dedicated Batfans won't be disappointed. As Batman curls up into a dead and lonely ball, there's only one question left unanswered: "Where's Kim?" [Pages 52-54]
What I particularly like about this game, apart from obvious things like brill graphics and accurate movement, is the way that each level is virtually a game in itself. Obviously some of these games are better than others but even so, as a whole they're a lot better than the usual same-as-before-only-a-little-harder level changes you normally get.
This has got to rate as one of the best movie license games ever! The general presentation is very proffesional and there's a variety of game-styles which makes great use of those: "wonderful toys" - in particular, I love the Batarang action. The Gotham city, night-time street scenes are very atmospheric, and the platform levels offer platform action at its best. My only criticism is that in general, the gameplay is rather easy to complete. All-to-often, license games rely on the name, but that just isn't the case with Batman.
BATMAN - The Movie für den ST ist - bis auf leichte Sound-Unterschiede - mit der Amiga-Version identisch; aber das sagte ich ja bereits. BATMAN hat nichts von seiner Popularität eingebüßt; er wird sich auch für ST blendend verkaufen, obwohl das Game aus mehreren, bereits bekannten Spielelementen zusammengepuzzled wurde.
A game better suited to 8-bits but still worthy of some hours head-scratching and joystick-thrashing on the ST.