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Graphically these versions are no big deal, the C64 version made good use of that machine's graphics potential whereas the Amiga version does not. As with the other versions the game doesn't have any music or sound effects, but neither did the board game! Its nice to see that a software house has improved the poorer parts of the game as it was converted from machine to machine. A pleasant change.
Like the board game, computer Risk's appeal is the ability to challenge other people, all trying to dominate the world. Although the graphics are simplistic, it doesn't matter, the playability is certainly high. It's hard to convey the content of such a deep game in so few words, just buy it and see for yourself.
Costing twice as much as the board game, the computer version plays as a simple strategic wargame with cards and rolling dice deciding territorial gain. If you found the board game a thrill, this version is still going to excite, but wargame strategists and board game addicts should play safe and steer well clear.