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Not quite as impressive as its Amiga cousin. The graphic colours are are not as subtile (although they are on the STE which uses the 4096 colour palette) and the screen update is slightly slower, which detracts from the cartoon look of the game but does give you better chance of timing your moves correctly. The sound samples are substantially quieter and of a lower quality, but still very good. However, the gameplay is unchanged (more's the pity).
When you consider that the game used to run on a complex laser disc system, you'll understand that it's a minor miracle we can play it at all. Unfortunately, the programmers can't compensate for the lack of playability which has carried over from the original.
It's a tough one. As a game, Dragon's Lair 2 is visually stunning but as thin as your wallet after you've bought the damn thing. Find the right moves for each scene and you're through it. It's not easy, though, because in a five-second sequence and with half a dozen moves at your disposal, the possibilities are huge. But this just makes the game more frustrating. There's an incentive to see what happens next, and that keeps you plugging away. But get to end end once and you're not likely to want to play it again.
DRAGON‘s LAIR II ist ein gutes Beispiel dafür, daß nicht unbedingt jedes Game konvertiert werden muß. Auch den Atari-Usern kann man nur die dringende Empfehlung geben: