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User Reviews

There are no reviews for this game.


Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.7
Graphics The quality of the art, or the quality/speed of the drawing routines 4.0
Personal Slant How much you personally like the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
4.3
Overall User Score (6 votes) 4.3


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
99
Play Time (Apr, 1991)
Ein wunderbares Spiel! Die Grafik ist super, die Details verändern sich mit wechselndem Lichteinfall, und die Unterwelt funktioniert hundertprozentig interaktiv – drehen Sie einen Schlüssel und es öffnet sich eine Tür, ziehen Sie an einem Hebel und Sie fallen in eine Grube, treten Sie auf eine Druckplatte und ein Monster greift Sie an. Der Ton und die Effekte sind einfach gut, und der Spielverlauf selbst ist überirdisch. Der einzige Minuspunkt: die Rüstung ist bei der ST-Version wirkungslos.
94
As far as the presentation is concerned, Chaos looks much the same as the original Dungeon Master. The similarity, however, is only superficial - in terms of challenge and atmosphere, Chaos is streets ahead of its prequel. Find that hard to believe? Just try it and see. When you've got this out of the shrinkwrap and fired up, you'll know the wait was worth every minute. Unreservedly recommended to all those who fell in love with the first game and are now looking for something more to rekindle their interest.
94
The One (Feb, 1990)
Its only drawback'is an initially slightly unfriendly and long-winded loading system. Other than that, Chaos Strikes Back deserves all the superlatives hurled at Dungeon Master: it's enthralling, exciting, original and unique. Another classic.
92
Zero (Feb, 1990)
Coming from a DM-ing background, you'll know what to expect graphically. the 3D views are pretty spectacular. Sound consists of the familiar long periods of silence, interrupted by token samples. Just the job, and it all leaves plenty of room for fiendish puzzles. Bearing in mind that Dungeon Master experience is vital, Chaos Strikes Back can be considered pretty triff. And if, in fact, you haven't had a crack at the original, this is the ideal opportunity to go and do so.
92
Power Play (Feb, 1990)
Jetzt ist es soweit: "Chaos Strikes Back". Die böse Hälfte des Grauen Lords mit dem klangvollen Namen Lord Chaos, der wir schon in dem Rollenspielknüller "Dungeon Master" die Hucke voll gehauen haben, ist wieder da.
90
Atari ST User (Apr, 1990)
There is only one game better than Dungeon Master, and that's its sequel, Chaos Strikes Back. Brilliant graphics, exciting role-playing and challenging gameplay make this one of the best releases so far this year. Recommended.
88
ST Action (Mar, 1993)
You'll soon be able to get your hands on a bundled package of this and DM, so wait around and save your pennies.
87
Die Erweiterungsdisk unterscheidet sich im wesentlichen durch den Schwierigkeitsgrad vom Hauptprogramm – denn der ist mehr als deftig ausgefallen! Grafisch, soundmäßig und steuerungstechnisch ist bis auf ein gutes Intro (fast) alles wie gehabt, es gibt halt noch monströsere Monster, noch rätselhaftere Rätsel, noch zauberhaftere Zaubersprüche und noch heimtückischere Fallgruben.
(page 36/37)
73
Aus Solidarität zu den Nicht- Besitzern von DUNGEON MASTER habe ich beim Nachfolger CHAOS STRIKES BACK keinen Hitstern gezückt. Natürlich möchte ich damit keinesfalls die immensen Schwierigkeiten in Form von Monstern etc. bestrafen, sondern lediglich die Tatsache, daß Neulinge nur geringe Chancen haben, es in diesem Spiel zu etwas zu bringen. Der hohe Preis für ein zwar technisch perfektes Spiel, das sich aber nahezu gar nicht vom Vorgänger unterscheidet, bietet eine zweite Gelegenheit zur Kritik. Doch den vielen heißhungrigen Fans winkt nach der Entrichtung des recht hohen „Eintrittsgeldes“ ein monatelanger Spielspaß...
65
In its favour, Chaos has a bunch of devious puzzles, nice graphics and sound. However, the game is grossly overpriced, it should retail at £14.99 - no more. My impression is that Chaos is a half-hearted, patched-up game which will disappoint more people than it will delight. If the Bloodwych team can produce a scenario disk, in quick time, with several real improvements to the gameplay why can't FTL do the same with the so-called sequel?
 
For the beginner, this reviewer wholeheartedly recommends the first Dungeon Master, a game which has won acclaim from legions of fans and is still taking all corners to this day. Once Chaos has been crushed and the original game has ended, Chaos Strikes Back will be ready to sate any further bloodlust. Unfortunately, despite the optimism which this viewpoint affords, this gamer cannot help but to chastise Software Heaven and FTL Games for this long awaited rehash of the original Dungeon Master. The "living dungeon" approach to RPGs is fast becoming commonplace, with titles like Bane of the Cosmic Forge, Captive, Bloodwych and Eye of the Beholder improving upon the Dungeon Master system, or at least presenting the same concept with new trappings (forgive the pun). One wonders how long Dungeon Master and its chaotic sequel will survive before sinking into the mists of software history.