Genre Perspective Pacing Gameplay |
Description
Eco is an action strategy game of sorts, which sets the player in charge initially of a small single-celled organism and challenges the player to guide its evolution.The initial tasks are to roam around finding food and then find a potential mate. Depending on the organism's status, different predators will be after it - a radar is displayed to indicate where these are at any given time. Once this is done, the player is taken to a screen displaying the species' genes, and has the chance to modify one of them, thus resulting in evolution. Eventually the organism can evolve far enough to become plant, insect, fish, or even human.
Screenshots
Promo Images
Part of the Following Groups
- Gameplay feature: Aging
- Gameplay feature: Having children
- Gameplay feature: Hunger / Thirst
- Gameplay feature: Permadeath / permanent death
- Genre: Wilderness Survival
User Reviews
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Critic Reviews
Computer and Video Games (CVG) | Mar, 1988 | 8 out of 10 | 80 |
The Games Machine (UK) | Feb, 1988 | 78 out of 100 | 78 |
ASM (Aktueller Software Markt) | Jan, 1988 | 9 out of 12 | 75 |
ACE (Advanced Computer Entertainment) | Mar, 1988 | 511 out of 1000 | 51 |
Happy Computer | Feb, 1988 | 39 out of 100 | 39 |
Power Play | 1988 | 3.5 out of 10 | 35 |
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Trivia
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Martin Smith (78737) added Eco (Atari ST) on Nov 04, 2004
Other platforms contributed by Martin Smith (78737)
Credits (5 people)
Game design:
Vector graphics:
All other graphics:
Music and sound effects:
Produced by:
Denton Designs Ltd.
Programming:Vector graphics:
All other graphics:
Music and sound effects:
Produced by: