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Somewhere lurking within all of us that killer instinct to blast everything that moves. Fire and Forget has that ability to tap the dark side of our psyche and ensure we feel guilty to no one. Put the children to bed, give your spouse a box of chocolates, close the study door, and fire and forget like there's no tomorrow.
The objective in Fire And Forget is very simple - just blast everything in sight while avoiding enemy fire. Bombing down the road at high speeds is exhilarating and the action is fast and furious, but lack of variety in gameplay makes Fire And Forget less than memorable.
Good graphics overall, if a little patchy in places. Sound is adequate with pleasant music. Glossy appearance, but rather shallow gameplay.
The first thing that struck me about this was its startling similarity to Titus' first release, Crazy Cars. But ignoring that, I settled down to play, and I must confess to being mildly surprised. The game is a good mixture of racing and shooting, and the whole thing plays at a rapid pace. Graphics are adequate, but the animation is poor with the enemies lurching past. The game is a bit too easy, and I feel it wouldn't take a seasoned gamer long to complete. Not bad, but I don't think I would part with my hard-earned cash for something with as little lasting ability as this.
All this would be forgiven if Fire and Forget was fun to play - but unfortunately it isn't. The sheer speed of the game makes it very difficult to react to oncoming hazards, so you end up sitting in the middle of the road pressing the fire button like crazy and attempting to run over the occasional fuel cone. Since this tactic allows you to go all the way through to the end, the game's appeal is very short-lived indeed.