Galactic Conqueror almost succeeds in reproducing the fast 3D graphic sensation that Sega does so well in the arcades... almost. Unlike Galaxy Force
, the play area is very bare, there aren't any cavern sections to negotiate. Instead the whole game is little more than flying over bland two-colour flat landscapes shooting aliens (that don't even appear that often!). As the ship is always brought back to the centre of the screen automatically, avoiding incoming objects seems to be more of a matter of luck than skill. It is fast, sure, but that's only because there's so little going on on-screen. Galactic Conqueror
is a wasted opportunity. Hopefully Activision's official conversion of the game inspired it will be better.