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Gravity Reviews (Atari ST)

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Critic Reviews

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Gravity is one of the most unusual games I've seen over the past year. In scope it is absolutely vast (with the ability to program drones, for instance, adding to the possibilities). Undoubtedly the game will not appeal to die-hard shoot-anything-that-moves addicts, but for anybody who likes an involved game which exercises the old grey matter, it's a must!
ST Format (Mar, 1990)
It takes a while to get to grips with Gravity but it's well worth the effort. The moment you start understanding how it works, you get involved in the action to the point that you daren't blink for fear of losing sight of the Outies. Thankfully, an easily digestible manual means you don't spend hours suffering at their hands before you come up with a winning formula. Originality is now high on the list of the big 16-bit boys, so we may be seeing the end of routine and unimaginative imitations and the birth of a new market for programmers with ideas. Gravity is just the beginning.
Power Play (Jul, 1990)
Gerade bei einem so komplexen Strategiespiel mit Action-Einlagen sollte man erwarten, daß das Handbuch vernünftig geschrieben ist. Soviel wahllos zusammengewürfelten Blödsinn habe ich jedoch selten gelesen. Zudem ist das Spiel alles andere als logisch zu bedienen. Wo an einer Stelle ein Mausklick reicht, muß man woanders doppelt klicken. Das Programm ist so verkorkst, daß einige Funktionen trotz intensivem Studierens des Handbuch im Dunklen bleiben. Da man jedoch auch nach intensivem Bemühen nicht weiß, was man eigentlich machen soll, gibt man nach kurzem wirren Spiel entnervt auf.