Helter Skelter Reviews (Atari ST)
There are no reviews for this game.
Our Users Say
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Atari ST User (Sep, 1988)
The keyboard is used to control the height and direction of the ball. Although the handling appears strange at first I grasped it quite well after only a few games. Infuriating and simple, this is a sure winner.
The Games Machine (UK) (Oct, 1988)
The graphics feature a cartoon style humour which makes the game incredibly addictive to play, and the sound is similar to Impact in both spot FX and the occasional short, but sweet jingles, with a digitised voice yelling out to indicate when a letter appears on-screen. Helter Skelter is one of the most fun games of the moment, and at a nice price too.
Génération 4 (Dec, 1988)
Un système de jeu ultra-simple, des tonnes de tableaux, des super sons digitalisés, des codes pour ne pas reprendre au début à chaque tableau et enfin la possibilité de jouer à deux en même temps : ce soft possède tout ce que j'aime trouver dans un jeu. Un seul mot pour le qualifier : parfait.
ACE (Advanced Computer Entertainment) (Oct, 1988)
It doesn't look like much but it concocts some wicked puzzles out of a few straight lines, some monsters and a bouncing ball. It relies on the control for most of its appeal and succeeds well. It's got elements of Bubble Bobble and it will be interesting to see if any other similar games come out.
ACE (Advanced Computer Entertainment) (Sep, 1988)
It's hard to appreciate a game like this without actually playing it. It's got the sort of addiction that Breakout and Bubble Bobble have. Throw in a screen designer and simultaneous two-player action as well and you've got something that's not only wildly addictive but can be kept fresh and interesting for a long time too.
ST Action (Oct, 1988)
At last, a game so wonderfully frustrating, it hurts! The game reeks of arcade action and is a must for any of you arcade Junkles. The basic idea is so simple that it's ridiculous. But, like Boulderdash, Helter Skelter's simple gameplay leaves room for heaps of addictiveness. Alone, the game is great and the two-player mode is outstanding. How refreshing it is to see a game that succeeds on its own merits, instead of relying on digitized speech and graphics. Audiogenic's Helter Skelter is undoubtedly one of the better games available for the ST, and certainly one of the most annoying.
ST Format (Jan, 1991)
Helter Skelter is a very jolly game. It's quite difficult, but certain masochists thrive on that sort of thing. Graphics and sound are both neat and attractive. What's more, when (!) you complete the game you can design your own levels with the build-in editor.
Computer and Video Games (CVG) (Sep, 1988)
Helter Skelter is a very jolly game indeed. There's certainly enough gameplay to keep gamers at their joystick/mice for a long time, but you'd better buy a hairnet 'cos by the time you get to the later screens, you'll want to pull most of it out!
ASM (Aktueller Software Markt) (Oct, 1990)
Klar, das Spielprinzip ist simpel, aber der Spaß ist ungleich höher. Außerdem verharrt die Konvertierung technisch nicht auf dem Stand von 1986, sondern bietet vierstimmigen (!) Digi-Sound, eine erstklassige Animation und nett gerasterte Backgrounds (leider ohne Inhalt...). Gar nicht übel, das Ding!
Power Play (Oct, 1988)
Helter Skelter ist ein recht nettes Programm, an dem man sich aber zu schnell sattspielt.