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Although not released for 8-bit systems, this platform game has a definite Commodore 64 feel to it. Bright primary colours and smiling characters are used to tell the tale of Kid's journey to rescue his girlfriend.

The levels feature an assortment of enemies to kill, including snakes, elves and crocodiles, as well as flames and spinning wheels. Many of these appear during the level, forcing you to plan for them. You have 10 lives, but the loss of one resets the level to its original state. The initial coin-throwing is pretty weedy, but better weapons (as well as extra lives and smart bombs) can be bought in the shop, which appears every 5 screens.

The levels are flick-screen, and can usually be finished in different ways, which results in different starting positions on the next screen, and you can travel back and forth through them, for example to pick up bonuses which are visible but not accessible as the level starts.


Kid Gloves Atari ST Had to go back to screen 2 to get to his
Kid Gloves Atari ST On the way to an extra life
Kid Gloves Atari ST Starting position
Kid Gloves Atari ST These blocks get dropped when you go near them

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Critic Reviews

Zero Apr, 1990 86 out of 100 86
ACE (Advanced Computer Entertainment) Apr, 1990 825 out of 1000 82
ST Format May, 1990 77 out of 100 77
The One May, 1990 77 out of 100 77
Génération 4 Apr, 1990 77 out of 100 77
Computer and Video Games (CVG) May, 1990 73 out of 100 73
ST Format Oct, 1991 44 out of 100 44


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  • Amiga Power
    • May 1991 (issue #00) - #68 in the "All Time Top 100 Amiga Games"

Martin Smith (66830) added Kid Gloves (Atari ST) on Sep 09, 2004
Other platforms contributed by Martin Smith (66830)