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DescriptionThe Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy.
Players start by choosing two students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. Thus many of the puzzles can be overcome in different ways depending on the character being used. If any one of the kids are captured by the Edisons, they are thrown into the dungeon and must be rescued themselves by any character who still has their freedom.
- "MM" -- Common abbreviation
Part of the Following Groups
- Game Engine: SCUMM
- Gameplay feature: Multiple endings
- Games made into TV series
- Maniac Mansion series
There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.
|neXGam||Feb 04, 2010||9 out of 10||90|
|Power Play||Oct, 1989||88 out of 100||88|
|Joker Verlag präsentiert: Sonderheft||1993||80 out of 100||80|
|Atari ST User||Dec, 1989||8 out of 10||80|
|ASM (Aktueller Software Markt)||Sep, 1989||9.4 out of 12||78|
|Zero||Dec, 1989||75 out of 100||75|
|ST Format||Aug, 1993||73 out of 100||73|
|Atari ST User||Jul, 1993||34 out of 100||34|
|Topic||# Posts||Last Post|
|Famicom version -- new entry?||4||雷堂嬢太朗 -raido.jotaro- (60691)
Jul 21, 2012
1001 Video GamesManiac Mansion appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
Chuck the plantIn the mansion's library, there is an un-useable plant called "Chuck the Plant" The plant also appears in Indiana Jones and the Last Crusade in Henry's room, and Day of the Tentacle in the lobby.
Copy protectionThe computer versions featured an humorous copy protection scheme. In a new game a player entered the house, walked upstairs and are confronted by a giant iron bolted door which opens after entering four correct symbols on the keypad as shown in "Nuke'm Alarms - Nukes Burglars in their tracks: Owner's Disarmament Quick Reference Guide" included with the game. The wrong answer proved fatal!
Day of the TentacleManiac Mansion is included as a bonus game inside Day of the Tentacle (on Ed's computer).
Hamster in the microwavePlayers can microwave the hamster in any of the computer releases (but not the European NES version), but they have to use a sick-minded character (such as Syd or Razor) when doing it. Showing the exploded hamster to Weird Ed will make him kill that character.
NES versionThe game was ported not once, but twice, to the NES. One version was made in America, while another one was made by Jaleco in Japan. The two versions look very different. It was one of the very few NES games to be translated into Spanish.
Many things had to be censored/changed to comply with Nintendo's policies:
- Some of the language was toned down, for example: "The meteor is going to be pissed" was changed to "The meteor is going to be mad."
- The "KILL THRILL" arcade game was changed to "TUNA"
- "For a good time EDNA 3444" was changed to "Call Edna 3444"
In the European NES version, additionally the possibility to microwave the hamster was removed. In turn, at least in the German version, some linguistic points from the above list are closer to the original.
- The name of Razor's punk band is "Razor and the Scummettes", a reference to the SCUMM graphical interface used by LucasArts adventures.
- There is an X-Wing model in Ed's room.
- The speakers in the green tentacle's room are "THX" sound speakers. THX is a high-quality sound technology developed by Lucasfilm.
Zak McKrackenConnections between Maniac Mansion and Zak McKracken (based on Amiga version):
- In the game room there's a Zak McKracken poster.
- In Maniac Mansion there's a chainsaw that has no gas. In the game Zak McKracken there is a can of gas on Mars. The can reads, "For use with chainsaws only". When trying to pick it up the character says, "I don't need it. It's for a different game."
- "Tuna head" is said in both games. One of the aliens in Zak McKracken is always saying, "Tum de dum." In Maniac Mansion when Weird Ed is walking through the kitchen to get his cheese he says, "Tum te dum."
- It appears that Zak happens to be going out with Sandy from Maniac Mansion. In Zak McKracken, if players go away and come back home enough times and keep checking the answering machine they will soon get a message from Weird Ed from Maniac Mansion. He calls up about going to a monster truck show, and that he'll come by with Sandy at 6:00 in the Edsel.
- In Zak McKracken, at the police station in Nepal: there is a wanted poster for the purple meteor.
RemakeThe German LucasFan Games developed a freeware 256-colour remake called Maniac Mansion Deluxe.
TV seriesThe game spawned a comedy series on the Family Channel in the early 90's.
- Commodore Format
- April 1991 (Issue 7) - listed in the A to Z of Classic Games article (Great)
- GameStar (Germany)
- Issue 03/2013 – One of the "Ten Best C64 Games“
- Happy Computer
- Issue 01/1988 - Best Game Idea in 1987
- Power Play
- 1987 - #2 Best C64 Game '87
Related Web Sites
- AtariMania (France, Kixx, Atari ST) (For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material.)
- AtariMania (Lucasfilm Games; AT, DE, CH; Atari ST) (For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material.)
- AtariMania (Lucasfilm Games, UK, Atari ST) (For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material.)
- AtariMania (Lucasfilm Games, USA, Atari ST) (For Atari ST: game entry database; downloadable release; game packaging; advertisement; manuals; magazine reviews; additional material.)
- Commodore 64 Boxed Sets (For C64: game packaging digitalisations. Include box, manual, brochure, additional material.)
- DOSBox, an x86 emulator with DOS (Compatibility statistics page between DOSBox versions and the original game.)
- DOSBox Wiki (The encyclopaedic page of the DOSBox project.)
- Hall of Light (For Amiga: game database entry; digitalised manuals; game packaging; screenshots; additional material.)
- Hints for Maniac Mansion (These hints by Kevin Carnes will get you through the game and help you solve the puzzles on your own.)
- Howard & Nester do Maniac Mansion (A regular feature in Nintendo Power magazine, Howard & Nester was a comic strip about two game whizzes who would one-up each other, while disclosing hints and tips, in the settings of various recently-released games for the NES platform. In Volume 18's two-page installment, they explore Maniac Mansion with Razor, encountering Dead Cousin Fred, Green Tentacle, and Nurse Edna (the blue-skinned one, of course, from Jaleco's NES release.))
- IGCD Internet Game Cars Database (Game page on IGCD, a database that tries to archive vehicles found in video games.)
- IMDb, the Internet Movie Database (Game database entry: reviews, trailers, ratings.)
- Lemon 64 (For Commodore 64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
- Lemon 64 (German) (For Commodore 64: game entry database; advertisement; magazine reviews; music; documentation; cover art; additional material.)
- Lemon Amiga (For Amiga: game database entry; magazine reviews; music; manual; additional material.)
- LucasArts' Secret History (A multi-article feature about the game by the LucasArts news site, The International House of Mojo. The feature article includes an unscored review, short responses written by members of the site's community, trivia, easter eggs and other small details in the game, commentary from the developers, a transcription of the original hint book, a long feature article by one of the programmers, and an interview with one of the project leaders.)
- ManiacMansionFan's complete Maniac Mansion reference page (A complete and extensive website about Maniac Mansion)
- Museum of Computer Adventure Game History (LucasFilm Games, Atari ST) (Alternate Packaging.
For Atari ST: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (LucasFilm Games, C64) (For Commodore 64: game packaging; manuals; media; additional material.)
- Museum of Computer Adventure Game History (LucasFilm Games, PC) (For IBM PC: game packaging; manuals; media; additional material.)
- Replacementdocs (Apple II, Manual) (Documentation for Apple II.)
- Replacementdocs (Atari ST, Manual) (Documentation for Atari ST.)
- Replacementdocs (C64, Manual) (Documentation for Commodore 64.)
- Replacementdocs (NES, Bulletin Board) (Documentation for NES: Famicom.)
- Replacementdocs (NES, Manual) (Documentation for NES - Famicom.)
- Replacementdocs (PC, Bulletin Board) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Manual) (Documentation for DOS/Windows.)
- Replacementdocs (PC, Quick Reference Card) (Documentation for DOS/Windows.)
- ScummVM (A useful program for playing old SCUMM games on newer operating systems (for example, Win XP).)
- The Expurgation of Maniac Mansion for the Nintendo Entertainment System (an article about the censorship and the revisions the NES version of the game was forced to go through)
- The Maniac Mansion Fan Site (Site that gives info on all versions of Maniac Mansion.)
- Wikipedia, the free encyclopedia (Encyclopaedic entry for combined platforms.)
Servo (57413) added Maniac Mansion (Atari ST) on Jun 18, 2003
Credits (30 people)
29 developers, 1 thanks
the Lucasfilm Games DivisionCreated and Designed by:
Noah Falstein, Aric Wilmunder, Chip Morningstar, F. Randall Farmer, Douglas Crockford, Charlie KellnerLucasfilm Games General Manager: