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The Powerdrome racing series is now into its 24th year of high-speed high-octane action. Why race on flat 2D circuits when you can charge through a multi-textured half-pipe in small aircraft? Typhoon Racing have taken up the challenge, and entered you in their machine.

There are 6 different circuits, with hazards including chicanes, tunnels and crusher gates. Shading to the sections marks out whether a corner or dive is coming up. There are 5 computer opponents to race against in one player mode, while a data link cable allows 2-player games.

Each planet has its own atmosphere, and your machine's filters will need to be set to take account of this. Rain on some circuits necessitates a pitstop for a changeover. You are armed with afterburners, which can provide a speed use in open air but should not be overused. The Amiga version allows you to adjust the sensitivity of the controls - either way, joystick is easier to use but mouse is seen as ultimately being faster.


Powerdrome Atari ST The RoboPit
Powerdrome Atari ST Starting row of track 2
Powerdrome Atari ST Machine setup
Powerdrome Atari ST Chicanery

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Critic Reviews

ST/Amiga Format Dec, 1988 95 out of 100 95
Génération 4 Dec, 1988 95 out of 100 95
The Games Machine (UK) Dec, 1988 93 out of 100 93
Atari ST User Jan, 1989 9 out of 10 90
ASM (Aktueller Software Markt) Nov, 1988 9.8 out of 12 82
Computer and Video Games (CVG) Nov, 1988 80 out of 100 80
Computer and Video Games (CVG) Dec, 1990 76 out of 100 76
Power Play Jan, 1989 76 out of 100 76
The One Dec, 1988 70 out of 100 70
Retro Archives Oct 07, 2018 13.5 out of 20 68


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The release of the game was delayed for a few months because Michael Powell had a serious driving accident with his motorcycle.


  • ST Format
    • January 1990 (issue #06) - Included in the list 50 Games of the Year

Martin Smith (66830) added Powerdrome (Atari ST) on Jul 10, 2006
Other platforms contributed by Martin Smith (66830) and Terok Nor (27771)