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User Reviews

There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Playing the game is a joy - it's tough but never really frustrating, although long-term playability may be in doubt due to the rather simple nature of the game. Sound is well done, especially the various tunes which add quite a raucous atmosphere to the proceedings. It's fast and furious and, at the end of the day, a good laugh. What you may not know is that Prehistorik was produced using the STOS game designer! Unbelievable or what?! Prehistorik isn't what you'd consider an essential purchase, but you certainly wouldn't be embarrassed with this in your software collection.
Play Time (Jul, 1991)
Die Musik in dieser Version ist sehr wuchtig und dschungelmäßig mit vielen Bongotrommeln im Hintergrund. Die Cartoon-Grafiken sind sehr bunt und schauen sehr gut aus. Das seitliche Scrolling ist etwas langsam, aber die Steuerung ist ziemlich fein. Schließlich kann man ja nicht alles haben, oder?
Prehistorik is definitely an attempt to jump on Chuck Rock's bandwagon, but not one that is going cause any major upsets outside of Titus' offices.
Atari ST User (Sep, 1991)
Simple and enjoyable, with amusing graphics of a high quality and would make a good introduction to the world of platform games for the younger player. But it's not for anyone looking for a real challenge.
ST Format (Aug, 1991)
There you have it. A no frills few thrills straightforward "romp." The graphics are bright, colourful and decently animated, the sound is average and the gameplay unsurprising. Worth the dosh? Nope - it's too repetitive and bland, but some may like it. The most surprising thing about this is you wouldn't suspect it was written in STOS. Good job we told you then, isn't it?
For a game that looks relatively simple to program, the actions pretty sluggish, especially on the ST, and the leaping over obstacles aspect (a vital part of any platform game) requires too much fiddly pixel-perfect positioning. If Prehistorik had come out about six months ago it may have fared better. Sorry Grawagars, Chuck Rock's got their first - and funnier.
Atari ST User (Aug, 1993)
The standard of playability is a bit rough and you'll sometimes find that you die due to no fault of your own. It's moderately addictive, but I can't see anyone coming back to this one after a few goes.
ST Format (Apr, 1993)
[Budget re-release] Hideous dedication and a top-flight joystick does pay off, but then you have to contend with the less-than-smooth graphics and decidedly repetitive gameplay. All those hidden rooms and extras do brighten things up, but it's mostly a case of plodding around, hitting things and moving on to the next screen. It's not much fun, and you can make your own smug comments about cave people and dinosaurs existing in the same time period in the space provided.
Power Play (Oct, 1991)
Es stand zu befürchten: "Prehistorik", ohnehin nicht gerade mit Spielbarkeit geschlagen, macht auf dem Atari ST eine ebenso steinzeitliche Figur wie auf anderen Computertypen. Der Sound klingt erwartungsgemäß etwas blecherner, die Grafik ist auch nicht schöner geworden.