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Project Airline (Atari ST)

Project Airline Atari ST Title screen


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In Project Airline the player takes on the role of an airline manager.

When the game starts each player has 30 million DM to spend. As a manager of an airline the player has to buy planes (there are 14 planes to choose from, most are Airbus and Boeing planes) to the fleet hire personnel and make other investments such as hotels and stocks. When the player has one or more aircrafts in the fleet fly routes must be setup; possible destinations are shown based on how far a certain plane can fly. If the player does not believe in fair play he/she can sabotage the opponents operation.

There are three different type of winning conditions (one is selected at the beginning of each game):
  • Playing time: The player with most money when the time is up wins
  • Money: The player who first reaches the limit wins
  • Bankruptcy: The game continues until there is only one player left
In the shareware version the playing time is limited to 12 game months.


Project Airline Atari ST The personnel screen
Project Airline Atari ST Deciding how many planes that will operate on this route
Project Airline Atari ST Those numbers don't look good
Project Airline Atari ST My fleet so far

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Tomas Pettersson (29753) added Project Airline (Atari ST) on Apr 29, 2012