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It'll take hours of play learning all the strategic moves essential for surviving the different problem areas, which is why the game is so damned addictive. You will need the old matchsticks to keep your eyes open through the too-short hours of night if you're going to get anywhere near level eight.
The thrills and spills of the coin-op have been successfully reproduced, and consequently the game is fiendishly addictive - there are huge rips in the office carpet where I was dragged away to write this review.
The superb Irem classic makes it onto the ST at last, but a little disappointingly. The graphics are colourful and the gameplay's good but it's just not as remarkable as you'd expect after seeing the excellent Speccy version. Still a great shoot-em-up though.
R-Type shows what Software Studios can do when they get down to business. The inevitably jerky scrolling is present but sufficiently low-key to not be noticed. Each level and enemy sprite is attractively presented and remains faithful to its origins. Although the use of colours is not subtle, and there's an absence of colour in the scrolling background, the end result proves that even a highly graphic-intensive coin-op can be converted with considerable success.
Despite these faults, ST R-Type manages to replicate its coin-op parent quite closely, with its immensely playable gameplay shining through as the best feature of the conversion.
Horizontally scrolling shoot-'em-ups are only marginally less common than the vertically scrolling variety. It seems that there's a new one every month. R-Type, like the others, is fast and addictive, but so are the rest.
Das Scrolling ruckt teilweise schlimm und
Sprites sind zu groß gezeichnet, so daß man bein, Ausweichen schnell auf Schwierigkeiten stößt. Manche Gegner kommen in merkwürdigen Kurven angezuckelt; die Obermonster sind härter zu knacken als bei den anderen Versionen. Außerdem muß jeder Level umständlich nachgeladen werden - das hätte man sicher vermeiden können. Trotzdem: Wer sich daran nicht stört, bekommt mit R-Type ein Ballerspiel
The fact that the action isn't particularly fluid is easily forgotten when you try out your favourite tactic only to find it fails, dismally. R-Type narrowly misses the mark where conversion accuracy is concerned. But R-Type does succeed in providing a decent blast - in fact, it's possibly the best game of its type available for the ST... but that's only because the competition isn't up to much.
Une réalisation honnête n’est pas toujours la meilleure chose à privilégier sur le gameplay, et cette version souffre de chercher à tasser sur un écran de jeu minuscule tout ce qu’affichait la version arcade. Cumulé à des tirs aléatoires et aux limitations des joysticks de l’époque, on se retrouve avec un titre à la jouabilité aléatoire et à la difficulté insurmontable – à éviter, donc.