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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.9
Graphics The quality of the art, or the quality/speed of the drawing routines 3.7
Personal Slant How much you personally like the game, regardless of other attributes 3.7
Overall User Score (7 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
This version is graphically astonishing. The speed, detail, animation and colour of the solid 3-D shapes are simply fantastic. Sound FX are a suitably impressive accompaniment to the visuals, creating a great sense of atmosphere. It's unlikely the ST has ever been better used. An instant classic.
ST Format (Sep, 1993)
Despite its age, this game still thrills with its rather classy vector-filled graphics and seat-of-the-pant shoot-'em-up action. [Budget re-release]
The action hangs together extremely well. Unlike the original, it isn't a straightforward shoot-em-up, but a combination of exploration and blasting. Indeed, the action parts tend to take second place to the quest for objects. It's been well thought out and is full of superb touches that raise it out of the ordinary.
Starglider II is an incredible program that pushes computer gaming to new heights. I can quite honestly say that I've never been so enthralled and addicted by any other game - the urge to explore is incredible. I've already spent many, many hours travelling the spaceways instead of sleeping and I'm sure that the weeks ahead will see much burning of the midnight oil! Buy it, and prepare to be amazed!
Atari ST User (Oct, 1988)
The packaging is superb as usual, with a nice box, 44 page novella, playguide and key guide. The only criticism I can make is that the game is quite difficult to get into, and at first you'll be lost and confused. Stick at it, all becomes clear after a while and it soon becomes quite addictive. As a welcome bonus, it is one of the few games around that runs on a mono monitor just as well as on a colour one. It automatically detects which system it is running and adjusts itself accordingly.
Abschließend kann ich allen Atari- und Amigafreaks nur eins empfehlen: Besorgt euch dieses „superhypermegaspitzenmäßige“ Game so schnell Ihr könnt, denn es lohnt sich !!!
The One (Oct, 1988)
The decision to avoid the samples effects was taken by the Argonaut team, who said it would cause the game to run 20% slower if they were included. This leaves the ST's sound chip to cope as best it can, and as a result the effects are quite harsh, with little to commend them. This deficiency means that Starglider II is only a very good instead of great.
Power Play (Jun, 1988)
Wir erinnern uns: Vor knapp zwei Jahren wurde der Planet Novenia von den finsteren Ergonen heimgesucht und erobert. Dummerweise gab es da ein kleines, leicht bewaffnetes Raumschiff, das in einer heroischen Aktion den >>Starglider<<, das Flagschiff der Ergonen, vernichtete. Die Ergonen waren damit besiegt, Novenia wieder frei.
ST Action (Oct, 1988)
Starglider II ranks easily along side it's predecessor, and the likes of Elite. The combination of space-battles, exploration and inter-stellar travel, all give help give Starglider II a positive feel. While not instantly visible, Starglider II is an excellent game which will provide anyone with hours of absorbing entertainment.

Who will like Starglider II? Certainly the arcade fan, for the realistic air and space combat, but also the ardent adventurer, for the exploration of some sixteen planets and moons making up the Solice System, the closest star cluster to the Novenian system. Since this includes most computer game players, I would imagine that the only person who would not enjoy Starglider II is one who likes only text adventures! Starglider II is a good buy!