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Looks and plays almost identically to the Amiga, and is therefore very highly recommended.
Time Machine appears innocently simple to complete and then slaps you in the face time after time: there's always too much time (if you see what I mean) and not enough Professors for the job. It's a game that defeats players with its complexity, not how many levels it has. Packed with playability and originality, it will have you madly plugging holes in the temporal stream.
It's a bit like a Rubrik's Cube - just when you think that one more move will complete the puzzle, you find out that there is still one piece that doesn't quite fit. It's good fun and should keep you coming back for more.
Not only have the graphics retained their crisp, cartoon quality, but the sound also appears to have lost little in the transition. Inevitably, the puzzles are identical, making Time Machine on the ST the addictive arcade puzzler it is on the Amiga. (Yay Vivid Image!)