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User Reviews

There are no reviews for the Atari ST release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 3.4
Personal Slant A personal rating of the game, regardless of other attributes 3.5
Sound / Music The quality of the sound effects and/or music composition 3.5
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (8 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The whole Ultima series is good, but V is the best yet. There's plenty to keep you playing for months and if you've never played an RPG before, you'd be doing yourself a favour by getting a copy of this: the game that could bring adventuring out of its ghetto.
Nach der vierten Folge kam erstmal eine ganze Weile nichts mehr, erst 1988 durften sich die Avatare über „Warriors of Destiny“ freuen. Mit den Schicksalskriegern erreichte der klassische Ultima-Stil seinen Höhepunkt: Lord British hatte seinem Gigantomanie-Bedürfnis ein letztes Mal freien Lauf gelassen – von der Größe her kann es Ultima V schon bald mit der real existierenden Abenteuerwelt aufnehmen! Sowohl das Zauber- wie das Kampfsystem wurden verbessert (durch den neuen „Cursor“-Betrieb kann man jetzt auch diagonal fighten), in Wäldern und Sümpfen kommt die Mannschaft langsamer voran als auf dem flachen Land, die Preise für Ausrüstung sind von Ort zu Ort verschieden.
(page 10-14)
Power Play (Apr, 1990)
Lange Wartezeiten sind bei guten Umsetzungen scheinbar obligatorisch (siehe "Pirates" für den Amiga). Endlich dürfen sich die ST-Besitzer in die reichhaltige Rollenspiel-Welt des Lord British versenken.
Power Play (Jan, 1989)
Die Geschichte ist ausgeklügelt, die Recken tapfer, die Packungsbeilagen edel und die Bösewichte zahlreich. Leider sind die Ladezeiten trotz eingebautem Fast-Loader beträchtlich. Wer sich daran nicht stört, ist mit “Ultima V“ blendend bedient.
ST/Amiga Format (Apr, 1989)
Ultima V is not a game that you'll pick up and complete in ten minutes flat because it's designed for people prepared to indulge in sustained playing. As such there are options to save your statistics and location onto disk and continue playing again later. The area of this version is roughly twice the size of that in Ultima IV and if you've played the previous adventure then you can take characters from one game and import them into here. This feature has been part of the entire Ultima series and for avid adventurers, it's excellent. Even if you do complete the game once then you're not guaranteed to be able to do so again, the combat helps make sure of that, and no two games are identical. It's debatable whether it's a true role playing game or but it's definitely the closest thing yet.