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While flying three members of the same family, your planes crash-lands in an area where it soon becomes clear that time has stood still - dinosaurs still roam the area, and the humans are primitive and carnivorous. Your task is to guide them to safety through the complex isometrically viewed world (using the same basic game engine as Denton Designs' Great Escape license).

Hazards to be faced include the aforementioned dinosaurs and cavemen, as well as sea monsters, precarious mountainous ledges and dilapidated bridges. Objects including weapons and first aid kits can be collected. Each character has his own distinct behaviors - one becomes hungry easily, while another is only really competent while his fiancé survives. Although the ultimate aim is to save all four characters, you can continue while at least one is alive.


Where Time Stood Still Atari ST Crossing one of the rickety bridges
Where Time Stood Still Atari ST Object manipulation
Where Time Stood Still Atari ST Starting position
Where Time Stood Still Atari ST Use this menu to change characters

Promo Images

Where Time Stood Still Screenshot
Where Time Stood Still Screenshot
Where Time Stood Still Screenshot
Where Time Stood Still Screenshot

Alternate Titles

  • "Tibet" -- Working Title
  • "Land That Time Forgot" -- ZX Spectrum announcement title

Part of the Following Group

User Reviews

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Critic Reviews

Atari ST User Jan, 1989 9 out of 10 90
The One Oct, 1988 76 out of 100 76
The Games Machine (UK) Jan, 1989 71 out of 100 71
Power Play Dec, 1988 53 out of 100 53


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Cancelled ports

John Heap worked on ports for ZX Spectrum (48 KB) and Amstrad CPC, but both were ultimately cancelled.

Related Web Sites

Terok Nor (27780) added Where Time Stood Still (Atari ST) on Feb 08, 2005
Other platforms contributed by Foxhack (27856), Kabushi (229535) and Martin Smith (66830)