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Autoduel is a hybrid game based on Steve Jackson Games board game Car Wars. It incorporates elements of role-playing, driving and action-based combat. The game is set in a futuristic version of USA, where gangs and vigilantes rule the wilderness, and people's only protection are armored cars with mounted weaponry. The player is cast in the role of an average person who must at first earn enough money to buy an own car, and then perform courier missions throughout the country.

The game's progression is fairly open-ended: the player is free to visit different cities, explore highways, participate in car Arena battles to earn money, take on gangsters in the wilderness, salvage car parts, etc. A few courier missions must be completed in order to advance the story. The player can construct and customize vehicles using guns, mine-layers, smokescreens, oil slicks, rockets and other accessories, choosing between various body and chassis types for the car. The entire game is viewed from a top-down perspective.


AutoDuel Amiga Title screen
AutoDuel DOS Adventure-like navigating
AutoDuel Atari 8-bit Credits screen
AutoDuel DOS Rural area. You resist the urge to drive over those poor cows

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User Reviews

Very open ended arcade RPG - a cross between Grand Theft Auto and Privateer Apple II Pix (1221)
Autoduel is a fun action RPG for the road rage in all of us. Apple II Droog (522)
Create a character and survive on the highways and arenas in the future United States where your style of play and your choices are all you need. DOS James Zimmer (3)
A great combination of role-playing and arcade action DOS Droog (522)
One of the first non-linear futuristic RPGs that was actually REALLY fun DOS SebastianLi (55)

Critic Reviews

Computer and Video Games (CVG) Commodore 64 Sep, 1987 9 out of 10 90
Zzap! Commodore 64 Sep, 1987 88 out of 100 88
Computer Gaming World (CGW) Amiga Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) Macintosh Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) Apple II Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) DOS Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Computer Gaming World (CGW) Commodore 64 Nov, 1992 2 Stars2 Stars2 Stars2 Stars2 Stars 40
Joker Verlag präsentiert: Sonderheft Commodore 64 1992 39 out of 100 39
Joker Verlag präsentiert: Sonderheft DOS 1992 39 out of 100 39
Computer Gaming World (CGW) Apple II May, 1985 Unscored Unscored


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Like most of the Origin games of the 80's, the original run of Autoduel came with a little trinket; in this particular case, a mini-'automechanic' toolkit, which actually fully functional and useful tiny screwdriver, wrench, and hammer.

Richard Garriott

This is one of Lord British's few forays outside of the Ultima series, who did this one with Chuck Bueche aka Chuckles the Clown.

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