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Babaliba ZX Spectrum The game's menu screen only offers a choice of controller


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Johny Jones is in Hosmimumarack's palace. There he must seize the hidden treasure in one of the rooms, kidnap the princess and rescue the companion who is prisoner in the dungeon. Once done, it's necessary to return to the main room of the palace in which you must formulate a spell joining the letters of "Babaliba", which are hidden in some place of this room. When doing it, it's necessary to consider that they should be taken in the same order they are written.

The enemies are many and arise from everywhere: armed Moors, monstrous crabs, killer spiders and dangerous crocodiles will try to make us fail in our mission. There are four different plants, each one accessible from the stairs that communicate the different parts of the palace. In the ground floor there is the dungeon, where you will find the prisoner. In the main plant, the labyrinthic gardens and the treasure, and in the above ones, the residences.


Babaliba ZX Spectrum Lots of monsters here. Can't get past them so they must be dealt with
Babaliba ZX Spectrum Here I used the same technique to safely get the key
Babaliba ZX Spectrum The key is now safely in the inventory
Babaliba ZX Spectrum On the restart the monster is safely out of the way

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Critic Reviews

Computer Emuzone Jul 24, 2003 8.2 out of 10 82
MicroHobby Dec 18, 1984 Unscored Unscored


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Related Web Sites

  • Compiler Software (released a remake of Babaliba for Windows, Linux and Macintosh.)
Kohler 86 (7958) added Babaliba (ZX Spectrum) on Nov 25, 2005