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Back to the Future III is a collection of four arcade games. Marty McFly and Doc Brown have traveled back through time to the year 1885 - and they're soon deep in trouble when they face "Mad Dog" Tannen's gang and have to find a way to return to the present. This game takes four scenes from the Hollywood movie Back to the Future III and turns them into arcade sequences:
  • Buckboard Chase: Doc Brown goes horseback in an attempt to save Hill Valley's lovely school teacher Clara. This game of quick ducking, jumping and shooting alternates between a side-scrolling and a top-down perspective.

  • Shooting Gallery: The name says it all. A classic game of aim-and-shoot, spiced up by hidden extras and bonus targets.

  • Pie Throwing: Meet the Mad Dog gang. They have guns, and you have... cream pies. It's an isometric version of the shooting gallery, only with ammo. And the targets shoot back.

  • The Train: Basically a side-scrolling beat-em-up on train wagons with some ducking and jumping. Get rid of the mechanics and collect speed logs to push the engine to a magic 88 mph.


Back to the Future Part III Atari ST Shoot the guy in the upper window on the left
Back to the Future Part III Genesis Damn you, Tannen!
Back to the Future Part III Genesis Sure, pies make a great answer to bullets!
Back to the Future Part III Commodore 64 Jumping

Promo Images

Back to the Future Part III Concept Art
Back to the Future Part III Concept Art DeLorean ending screen.
Back to the Future Part III Magazine Advertisement Page 37
Back to the Future Part III Concept Art DeLorean ending screen.

Alternate Titles

  • "Paluu Tulevaisuuteen 3" -- Finnish title

Part of the Following Groups

User Reviews

There are no reviews for this game.

Critic Reviews

Crash! ZX Spectrum Mar, 1991 93 out of 100 93
MegaZone Genesis Nov, 1991 86 out of 100 86
Your Sinclair ZX Spectrum Mar, 1991 82 out of 100 82
The One Amiga Apr, 1991 80 out of 100 80
Joystick (French) Amiga Apr, 1991 79 out of 100 79
Datormagazin Amiga Mar 27, 1991 75 out of 100 75
CU Amiga Amiga Apr, 1991 71 out of 100 71
Micromanía SEGA Master System Oct, 1992 70 out of 100 70
ST Format Atari ST Jun, 1991 52 out of 100 52
Defunct Games Genesis Feb 08, 2013 F 0


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Genesis version

The Genesis/Mega Drive version of the game has a very dark and muddy color palette. This wasn't done by design, though; there's actually a bug in the palette handling code which causes one-third of all color data to be lost. This means that everything is much darker than it should be, and that there's detail in the graphics that doesn't show up at all! An illustration of the bug showing how the game should look can be found here.

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Contributed to by Quapil (5475), -Chris (7764), Kabushi (257697), Martin Smith (79102) and Unicorn Lynx (181442)
atari missile command