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Game-play consists of arcade style fast and frantic reflex action from the first-person perspective, much akin to Atari's coin-op Battlezone and programmer Paul Woaks' earlier and very similar 8-bit game Encounter. The game takes place on a seemingly endless flat landscape, littered with obstacles in the form of some pseudo 3D spikes protruding from the ground. Armadas of hostile UFOs shoot fire balls at you from every direction. Your aiming reticle is in the centre of the display, and is surrounded by circular radar, which is formed by a series of small white dots, within this are numerous red dots which represent the UFO enemies. You are dealt an initial five lives, and you score points for each UFO destroyed. The game features environmental effects, such as day time turning to night, and vice versa.


Backlash Amiga Game start
Backlash Atari ST Loading screen with (identical to Amiga) credits
Backlash Amiga Title screen
Backlash Atari ST Firing a few warning shots

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Critic Reviews

Atari ST User Atari ST Mar, 1988 10 out of 10 100
Computer and Video Games (CVG) Atari ST Nov, 1987 10 out of 10 100
Zzap! Atari ST Dec, 1987 92 out of 100 92
ASM (Aktueller Software Markt) Atari ST Oct, 1987 10.6 out of 12 88
Your Computer Atari ST Dec, 1987 87 out of 100 87
Power Play Amiga Feb, 1988 7 out of 10 70
Happy Computer Atari ST Nov, 1987 69 out of 100 69
The Games Machine (UK) Atari ST Feb, 1988 67 out of 100 67
Datormagazin Amiga Feb, 1988 3 out of 5 60


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Contributed to by Terok Nor (28684) and Nick Drew (412)