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This version of Baldur's Gate: Dark Alliance follows the same story and has many gameplay similarities to the console release, but also differs from it significantly in presentation and gameplay features.

Due to the limitations of the handheld platform, the game uses an isometric perspective with two-dimensional graphics. It retains the action RPG gameplay system of the console version; however, in this release, the player character is unable to jump.

The player is only allowed to control a human character in this version (as opposed to the pre-made human, elf, and dwarf characters of the console release). The player can still choose to assign the human hero to one of the three available classes: warrior, archer, and wizard.

Other differences include the addition of a few side quests, and an enhanced level of interactivity in the city of Baldur's Gate (the characters are able to enter more houses, talk to town inhabitants, break barrels with equipped weapons, etc.).


Baldur's Gate: Dark Alliance Game Boy Advance Zombies and cemeteries: do they mix?
Baldur's Gate: Dark Alliance Game Boy Advance Our adventure begins
Baldur's Gate: Dark Alliance Game Boy Advance First map, where adventure starts. Town of Baldur's Gate
Baldur's Gate: Dark Alliance Game Boy Advance Another dying NPC

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Part of the Following Groups

User Reviews

A nice effort, but not quite there yet. Diogo Ribeiro (340) 1.86 Stars1.86 Stars1.86 Stars1.86 Stars1.86 Stars

Critic Reviews

Worth Playing Feb 10, 2004 8.7 out of 10 87
64 Power / big.N / N Games Mar, 2004 84 out of 100 84
Game Informer Magazine Feb, 2004 8.25 out of 10 82
IGN Jan 29, 2004 8 out of 10 80
GamePro (US) Jan 13, 2004 4 out of 5 80
N-Zone Mar 12, 2004 79 out of 100 79 Mar 11, 2004 15 out of 20 75
GameZone Feb 10, 2004 7.5 out of 10 75 Feb 28, 2004 6 out of 10 60
Netjak Mar 05, 2004 4.7 out of 10 47


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Unicorn Lynx (181699) added Baldur's Gate: Dark Alliance (Game Boy Advance) on Jun 09, 2011