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Description

Ball Breaker is Breakout variant. The player controls a paddle which is fixed on the right side of the screen and is only able to move vertically. With this paddle, a ball is both bounced into the playfield and prevented from falling out of the screen. The goal is to vaporize all blocks on the playfield by hitting them with the ball. A limited amount of missiles can be used to destroy blocks or aliens directly. The latter appear on higher levels and should not be touched with the paddle.

The speciality of this variant is the use of an isometric perspective. While the ball and paddle itself do not leave the lower plane, the blocks are stacked up. The higher blocks fall down when the blocks below them are gone.

Screenshots

Ball Breaker ZX Spectrum Title screen
Ball Breaker ZX Spectrum The first level
Ball Breaker Amstrad CPC The first level
Ball Breaker Amstrad CPC Main menu with credits

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Critic Reviews

Tilt Amstrad CPC Jun, 1987 17 out of 20 85
Computer Gamer Amstrad CPC Jun, 1987 75 out of 100 75
ASM (Aktueller Software Markt) Amstrad CPC Feb, 1987 6.8 out of 12 57
Happy Computer Amstrad CPC May, 1987 44 out of 100 44
Computer and Video Games (CVG) Amstrad CPC Jul, 1987 4 out of 10 40

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Contributed to by Patrick Bregger (234721)