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Robin was repairing the Batmobile when he was kidnapped. Before Batman can contemplate rescuing him, he must reassemble the car from its seven parts. There are all over the Batcave, in this isometric arcade adventure taking in over 150 screens.

Initially Batman lacks his super powers, which must be collected. The Batbag allows you to pick up and drop objects, Jet Batboots allow you to jump, the Thruster allows Road-Runnering (movement while you fall), and the Low Gravity Batbelt keeps you in the air for longer.

Short-term bonuses of invincibility, extra energy, and extra life and an enhanced jump can be collected, but there is also one which neutralises all power-ups. You have eight lives, but each cluster of Batstones acts as a restart point - when it is game over you can return to that spot, with lives and equipment as they were.


Batman Amstrad CPC Don't touch the creatures
Batman ZX Spectrum Precise timing needed here
Batman MSX This is where Batman drops in on his Batrope
Batman ZX Spectrum Nice gargoyle

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Part of the Following Groups

User Reviews

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Critic Reviews

Sinclair User ZX Spectrum May, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
ZX Computing ZX Spectrum May, 1986 5 Stars5 Stars5 Stars5 Stars5 Stars 100
ASM (Aktueller Software Markt) Amstrad CPC Jun, 1986 9.75 out of 10 98
ASM (Aktueller Software Markt) ZX Spectrum Jun, 1986 9.75 out of 10 98
Amstrad Action Amstrad CPC May, 1986 93 out of 100 93
Crash! ZX Spectrum May, 1986 93 out of 100 93
Crash! ZX Spectrum Nov, 1989 86 out of 100 86
Computer Gamer ZX Spectrum May, 1986 17 out of 20 85
Retro Archives MSX May 19, 2020 15.5 out of 20 78
Retro Archives ZX Spectrum May 19, 2020 15.5 out of 20 78


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A sprite for Robin was drawn and animated, but not used in the game after the developers wondered how the game could be arranged to allow for swapping between the two characters. As the Your Sinclair magazine review put it:
The other half of the Dynamic Duo has gone walkies, though the exact reason for this hadn't been concocted when I saw the game. At that time, the finishing touches were just being added to the plot though the game itself was a hundred per cent complete. No doubt some perfectly implausible explanation involving one of Batman's arch enemies will have been thought up by the time the game hits your Speccy.
And so it proved.


  • Computer Gamer
    • February 1986 (issue #17) - Included in the list Spectrum Collection (the best Spectrum ZX games since 1985 by editorial staff choice)
  • Happy Computer
    • 1986 - Best Action-Adventure of the Year

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Contributed to by Rola (8277), Martin Smith (78737) and Игги Друге (46314)
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