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User Reviews

Ocean at its licensing best. Amstrad CPC Neville (3057)

Our Users Say

Platform Votes Score
Amiga 7 3.3
Amstrad CPC 9 3.9
Atari ST Awaiting 5 votes...
Commodore 64 7 3.7
DOS Awaiting 5 votes...
MSX Awaiting 5 votes...
ZX Spectrum 7 3.3
Combined User Score 30 3.6


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
97
AmigaZzap! (Nov, 1989)
Bit difficult to start with, but you soon get into the swing of things (groan). Five incredible levels provide a substantial challenge, but even if you complete it you're going to keep playing this for a long time. Cor!
96
Commodore 64Zzap! (Nov, 1989)
Easy to get into, and messing around with the batrope is brilliant. Five superb levels of gradually increasing toughness. The movie-of-the-year gets the game it deserves.
95
AmigaGames Preview (Aug, 1989)
BATMAN - The Movie er med på kandidatlisten over årets bedste spil - kvalitet så det BATter. Graffikken er hele vejen igennem spillet god og realistisk. Lyden er i orden uden at være genial og når man betragter de fern levels tilsammen, der hver for sig kunne være et helt spil(m. undtagelse af level 3), så når man op på en overall karakter der siger spar to til alt hvad der er lavet af licensspil til dato.
95
ZX SpectrumThe Games Machine (UK) (Nov, 1989)
The monochromatic Batman sprite strides around with great zeal. The Joker's goons take life very seriously, and Batman's energy shoots down at an alarming rate (a nice touch on all versions is the energy bar: it starts off as Batman's face, but as energy drains it metamorphoses into The Joker's grinning face).
95
Commodore 64The Games Machine (UK) (Nov, 1989)
Batman comes across as appropriately darkly sinister. Both horizontally scrolling vehicle sections are superbly drawn and animated, and the sound in general is great. A must buy.
93
Superb graphics and sound and great five part gameplay carry off Ocean's best game of the film yet.
93
Amstrad CPCThe Games Machine (UK) (Nov, 1989)
Little more can be added to previous comments, except to add that the Amstrad version suffers minutely in comparison - certainly nothing to complain about.
93
ZX SpectrumCrash! (Nov, 1989)
Have you ever danced with the devil in the pale moonlight? Now's your chance: Batman – The Movie is here. This is Ocean's third foray into Batworld and without doubt the best with Gotham City hoodlums terrorised by our caped hero, the creation of The Joker and a climax in Gotham City cathedral, just like the film.
92
AmigaAmiga Joker (Nov, 1989)
Wie schon eingangs wähnt: Man kann über den Film (und besonders den dazugehörigen Monster-Werbefeldzug!) geteilter Meinung sein, aber das Spiel ist gelungen! Zwar werden sich geübte Joystick-Artisten erheblich leichter tun als Newcomer, jedoch garantiert das hochgradig faire Gameplay eine lang anhaltende Motivation. Grafik und Scrolling sind über (fast) jeden Zweifel erhaben, schade nur, daß auf PAL-Screen verzichtet wurde. Ein weiterer Schönheitsfehler ist, daß die Highscores nicht gesaved werden, und man bei vorzeitigem Heldentod wieder bei Adam und Eva anfangen muß. Über derlei Kleinigkeiten wird der begeisterte Action-Fan jedoch sicher gerne hinwegsehen. Anders ausgedrückt: „Now the legend has really returned!“
92
Commodore 64Computer and Video Games (CVG) (Oct, 1989)
The gameplay is highly addictive with enough variety to satisfy the most demanding Batfan. Batman is definitely the best film tie-in yet. If you enjoyed the film, make sure you don't miss the game
91
Atari STST Format (Jan, 1990)
Principally because of the massive variation between levels, there's a strong incitement to progress further and further into the game, ably assisted by some superb graphics. The game has remained faithful to the film and dedicated Batfans won't be disappointed. As Batman curls up into a dead and lonely ball, there's only one question left unanswered: "Where's Kim?" [Pages 52-54]
90
Amstrad CPCAmstrad Action (Dec, 1989)
Outstanding movie license. Yes a hyped game can be THAT good!
90
AmigaAmiga Format (Dec, 1989)
The five sections hang together well as a game. Each one is tricky and takes some mastering. It is unfortunate that if all lives are lost you have to restart from the chemical factory, but that certainly proves a challenge. It is edge of the seat excitement that grips you solidly. It is addictive, certainly, and though it is also frustrating at times and you could tire of it after a while, Batfans will not be disappointed.
89
ZX SpectrumComputer and Video Games (CVG) (Feb, 1989)
A tune plays throughout, but is nothing more than a parody of the Batman tune. In game effects are nice, not brilliant, but nice. Quite a fun game but, to my mind, not nearly as good as the first one. Nice packaging, though.
88
AmigaCommodore User (Nov, 1989)
Batman – The Movie is a tremendous game, it follows the plot closely but does not sacrifice any gameplay. The graphics are of a high standard throughout and very well designed. The theme tune contains samples from the film and has a very funky feel to it. A highly playable and entertaining game.
86
AmigaZero (Dec, 1989)
A well thought out adaptation of the movie, and brilliantly programmed to boot. Every batfan should have a copy. Actually, everybody with an Amiga should have one. Go and invest in this copy this instant or the jokers on you.
86
Commodore 64Commodore Format (Nov, 1991)
This is great stuff. The graphics are spinky, sprites are spanky, and gameplay is sponky.
86
Commodore 64Commodore User (Nov, 1989)
A really good game and a very well thought out conversion.
82
Commodore 64Games Preview (Jan, 1989)
Grafikken er god, varieret og frem for alt tegneserieagtig, mens lyden også er ganske velprogrammeret. Selve gameplayet er fængslende, selvom det må indrømmes, at Batman er mere adventure end arcade. Men problemerne er, for de flestes vedkommende, hverken ulogiske eller unødvendigt svære, og alt i alt er 64-versionen ret vellykket.
82
Atari STZero (Jan, 1990)
What I particularly like about this game, apart from obvious things like brill graphics and accurate movement, is the way that each level is virtually a game in itself. Obviously some of these games are better than others but even so, as a whole they're a lot better than the usual same-as-before-only-a-little-harder level changes you normally get.
82
AmigaThe One (Nov, 1989)
But forget these criticisms and bury yourself in the finest and last swinging sections which are as enjoyable as any stand-alone platform game. Batman The Movie may not be a perfect character tie-in, but It is as good a rendition of the film as anyone could have hoped for.
82
AmigaAmiga Action (Nov, 1989)
Like the film, I was expecting this longawaited licence to be a bit of a let-down. Thankfully, I was wrong on both counts. With its five varied stages, Batman offers a long-term task, coupled with several playable sub-games. Of the five games, I must confess to preferring the Batmobile and Batwing scenes, but no particular section lets the game down. The graphics are instantly recognisable, although I would have preferred to see them use the dark, moody atmosphere of the film. Still, even without the darkness, Batman still ranks as one of the best movie tie-ins I have seen.
80
ZX SpectrumYour Sinclair (Nov, 1991)
Faster than a speeding Royal! More powerful than Arnie's eyebrows! Able to leap tall buildings in a single-seater jump jet! ...Well, that's enough about me, what of the man in the all-over wetly boot? In this game of the film, T-shirt and key-ring you're the sinister vigilante himself. You're out on a five-level mission to clean up Gotham City – and you're not carrying a broom.
79
ZX SpectrumSinclair User (Oct, 1991)
There' a lot of mileage still left in this game and it has already sold in huge quantities when it first came out. Anyone who's new to the game will find it hard going at first, but don't be put off. Where as it's not as thrilling as the box would have you believe Batman still holds his licensed head up high long after the hype has gone. And you can take it from me ,it's not the last we've herd of the Caped Crusader! [Budget re-release]
79
AmigaAmiga Power (Dec, 1991)
Effective but ever-so-slightly-dated looking movie thing, using the traditional Ocean sub-game formula to better effect than usual. Good stuff.
75
Fazit: BATMAN - THE MOVIE ist ein ordentlich produzierter Cocktail mit einem Mix aus verschiedenen bereits schon mal dagewesenen Games-Elementen. Dennoch: Die Grafik. das Scrolling, die Atmosphäre (BATMAN reizt doch irgendwie schon...) und der hervorragende Sound machen aus dieser OCEAN-Titel sicherlich einer Verkaufsschlager. Gegen einen Hitstern spricht das teilweise nicht gerade umwerfende Gameplay und die bisweilen unpräzise Steuerung. Trotz allem ein Programm, das von sich reden machen - und die Charts im Sturm erobern wird! Beileibe kein BADMAN.
74
Commodore 64Computer and Video Games (CVG) (Feb, 1989)
A tune plays throughout, but is nothing more than a parody of the Batman tune. In game effects are nice, not brilliant, but nice. Quite a fun game but, to my mind, not nearly as good as the first one. Nice packaging, though.
74
AmigaThe Games Machine (UK) (May, 1989)
The Dark Knight returns to 16-bit. Graphic definition is identical to that on the ST but colours are subtler. The Batman music remix uses some nice sounds and with a few sampled sound effects, the soundtrack is very effective. This is the best presented version yet of this comic license.
74
Atari STST Action (Jan, 1990)
This has got to rate as one of the best movie license games ever! The general presentation is very proffesional and there's a variety of game-styles which makes great use of those: "wonderful toys" - in particular, I love the Batarang action. The Gotham city, night-time street scenes are very atmospheric, and the platform levels offer platform action at its best. My only criticism is that in general, the gameplay is rather easy to complete. All-to-often, license games rely on the name, but that just isn't the case with Batman.
73
Atari STASM (Aktueller Software Markt) (Dec, 1989)
BATMAN - The Movie für den ST ist - bis auf leichte Sound-Unterschiede - mit der Amiga-Version identisch; aber das sagte ich ja bereits. BATMAN hat nichts von seiner Popularität eingebüßt; er wird sich auch für ST blendend verkaufen, obwohl das Game aus mehreren, bereits bekannten Spielelementen zusammengepuzzled wurde.
72
Atari STThe Games Machine (UK) (Mar, 1989)
A game better suited to 8-bits but still worthy of some hours head-scratching and joystick-thrashing on the ST.
70
Amstrad CPCASM (Aktueller Software Markt) (Mar, 1990)
Bis auf das Batmobil-Fahren und Batjet-Fliegen in den Straßen der Stadt stimmt die Schneider-Version mit der des Amiga überein. Alles in allem eine gelungene Umsetzung!
70
AmigaAmiga User International (Dec, 1989)
Without a doubt, the 3D sections are the star attractions. Not only are they the most spectacular, but they also play a lot better than the rest of the game. The theme of the first and final levels has not been exploited to the full. Had they been less frustrating, with a little more variety in the hazards, they would stand up better on their own. As they are, they need the strength of the remaining sub-games to pull them through. I wouldn't accuse Ocean of inadequate playtesting, since I've seen the game revised several times since its conception, but there are a few small points I would have altered, which would have raised the game higher still in my opinion. Nevertheless, Batman is a great entertainment, and although the price is high, non-one could deny you get a pretty big game for your money.
68
AmigaPower Play (Jan, 1990)
Gegenüber der in POWER PLAY 12/89 besprochenen C 64-Version bietet "Batman - The Movie" auf dem Amiga bessere Grafik, knackigen Sound und an einigen Stellen sogar ein leicht verbessertes Spielprinzip. Die fünf dem Batman-Film nachempfundenen Levels strotzen nicht gerade vor Originalität, stecken aber voller Action.
62
Anyway, die PC-Version (in der VGA-Fassung grafisch ok.) iss ‘n bißchen langsamer als bei den anderen 16bit-Vertretern. Das Gameplay ist nach wie vor fein, aber nicht ganz brillant Das Scrolling ist leicht ruckelig, und der Sound ganz brauchbar. Ein durchaus empfehlenswertes Game - kein Mus für Krenz, aber für Fans ein Muß.
60
Commodore 6464'er (Jan, 1990)
Batman ist eine einigermaßen gelungene Umsetzung des gleichnamigen Kinofilms. Auch wenn die Handlung zwangsläufig nicht gerade die originellste ist, wird das Spiel jedem fanatischen Fledermaus-Fan doch die eine oder andere Minute glorienreicher Erinnerung an den heißgeliebten Kultfilm bescheren. Grafisch und musikalisch ist das Spiel nicht gerade als Highlight der C64-Geschichte zu bezeichnen.
60
Commodore 64ASM (Aktueller Software Markt) (Oct, 1989)
Fazit: BATMAN - THE MOVIE ist ein ordentlich produzierter Cocktail mit einem Mix aus verschiedenen bereits schon mal dagewesenen Games-Elementen. Dennoch: Die Grafik. das Scrolling, die Atmosphäre (BATMAN reizt doch irgendwie schon...) und der hervorragende Sound machen aus dieser OCEAN-Titel sicherlich einer Verkaufsschlager. Gegen einen Hitstern spricht das teilweise nicht gerade umwerfende Gameplay und die bisweilen unpräzise Steuerung. Trotz allem ein Programm, das von sich reden machen - und die Charts im Sturm erobern wird! Beileibe kein BADMAN.
60
DOSPC Leisure (Nov, 1990)
It may sound like a lot's on offer, but this is a curiously patchy package. Certain elements are gripping, while the others are either too simple, or just too uninteresting to make it worth your while to reach them. An ultimately disappointing film tie-in.
59
Commodore 64Power Play (Nov, 1989)
Ich habe schon schlechtere Film-Umsetzungen gesehen, doch ohne das Batman-Logo auf dem Cover würde wohl kaum einer von diesem Mittelmaß-Spiel Kenntnis nehmen. Der Aufkleber, den man in der Packung findet, ist wohl als Trostpflästerchen für den mangelnden Spielwitz zu verstehen. Der Kauf des Programms lohnt sich nur für Fans des Films.
56
Commodore 64Your Commodore (Dec, 1989)
With the films success behind it the game cannot fail. However, under the hype, costume and drama it is simply a shoot-em-up with two platform game elements and, in level 3, a Mastermind.
 
If one has an Amiga and loves action games, this can be a very enjoyable game. Due to the frequent lock-ups and freezes on the C-64, however, that version cannot be recommended (even to Commodore owners). Data East has come much closer to producing the look and feel of the Batman genre with Batman than they did with Batman: The Caped Crusader. Now, we can await the game and movie sequels, with their new storylines and villains
 
Commodore 64Computer Gaming World (CGW) (May, 1990)
If one has an Amiga and loves action games, this can be a very enjoyable game. Due to the frequent lock-ups and freezes on the C-64, however, that version cannot be recommended (even to Commodore owners). Data East has come much closer to producing the look and feel of the Batman genre with Batman than they did with Batman: The Caped Crusader. Now, we can await the game and movie sequels, with their new storylines and villains