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Battle vs Chess is a chess game inspired by Battle Chess. It uses the Fritz AI and offers various variations of the chess theme.

The playing mode most similar to Battle Chess are the Battlegrounds where the success of a move is determined through a mini game (when the attacker loses, the piece is set back to its previous position). The two variants are slasher (the player controls a chess piece directly which can attack, dodge and block, the goal is to break through the enemy army and kill the target) and duel (the fight between two pieces is shown from the side and the player needs to perform quick-time events in order to hurt the enemy). The other single-player modes are classic (regular chess with optional randomized piece placement), campaign (two campaigns with 15 missions - chess matches with special rules and starting positions- each), various chess puzzles and a tutorial.

Multiplayer can either played in battleground mode or as regular chess matches with or without variations: reserve (captured piece can be introduced into the match again), suicide (capturing is mandatory and the goal is to lose all pieces first) or double (every player moves two pieces per round). Additionally fog of war (only squares which are occupied or in the reach of a piece can be seen) can be activated.


Battle vs Chess Windows Queen
Battle vs Chess Windows Time to real arcade fight
Battle vs Chess Windows Help
Battle vs Chess Windows knight

Promo Images

Battle vs Chess Screenshot
Battle vs Chess Screenshot
Battle vs Chess Screenshot
Battle vs Chess Screenshot

Alternate Titles

  • "Check vs Mate" -- U.S. 2012 release

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User Reviews

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Critic Reviews

Sector Windows Jul 29, 2011 8.5 out of 10 85
PC Games (Germany) Windows Jun, 2011 79 out of 100 79
XGN Windows May 20, 2011 75 out of 100 75


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The game was initially not released in the US because TopWare was sued by Interplay for copyright infringement towards the Interplay franchise Battle Chess. It finally was released over a year later in US with a title change to Check vs Mate in August of 2012. Interplay won the case (TopWare discharged their lawyer) in November 2012 and received a settlement of over $200,000 plus interest.

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Contributed to by Patrick Bregger (223322) and リカルド・フィリペ (177584)