Battlefield 3: Aftermath

Moby ID: 60189

[ PlayStation 3 add ] [ Windows ] [ Xbox 360 add ]

Windows credits (2012)

456 people (440 professional roles, 16 thanks) with 479 credits.

Aftermath Development Team: Lead Team

Senior Producer Björn Johnsson
Senior Development Director Robert Wasser
Lead Designer Niklas Fegraeus
Lead Gameplay Designer Gustav Halling
Producer Craig McLeod
Development Director Jonas Lundqvist
Launch Director Andreas Skoglund
Art Director Johannes Söderqvist
Audio Director Ben Minto
Lead Programmer Carl-Johan Ljungstedt

Aftermath Development Team: Design

Gameplay Designers Gustav Halling, Cristian Pavel

Aftermath Development Team: Code

Software Engineers Lie Fujita, Niklas Henriks, Per-Jonny Käck, Carl-Johan Ljungstedt, Anders Nivfors, Carl-Magnus Nordin, Daniel Saar-Odhammer
Additional Software Engineers Johan Andersson, Peter Engström, Mikael Kalms, Henrik Karlsson, Jonas Lindmark, Niklas Sandén, Johan Berg

Aftermath Development Team: Animation

Senior Animators Björn Humbe, Mikael Högström

Aftermath Development Team: Art

Lighting Johannes Söderqvist
World Builders Rense de Boer, Andreas Hansevi, Emelie Elisabeth Nilsson, Pontus Ryman
Lead Artists Simon Barsky, John Troive
Technical Artists Jessica Helgesson, Joakim Larsen, André Boström
Vehicle and Weapon Artists Kaori Kato, Andreas Fougner Ezelius, Fredrik Ulfves
Character Artists Linus Lidberg, Risako Taneda
Visual FX Artist Fredrik Seehuusen
Concept Artists Eric Persson, Robert Sammelin, Sigurd Fernström, Viktor Grandert
Lead UI Artist Tobias Hogstrand
Additional UI Art Malin von Matern, Eric Persson

Aftermath Development Team: Audio

Sound Designers Ben Minto, Mari Saastamoinen-Minto
Sound Software Engineer Jonatan Blomster

Aftermath Development Team: Battlelog

Producer, Web Fredrik Löving
Development Director Michael Brorsen
Technical Director Magnus Nordin
System Admin David Röhr
Front End Software Engineers Andreas Lanjerud, Enzo Martin, Christian Wannerstedt
Back End Software Engineers Joakim Bodin, Johan Mjönes, Michael Nordström, Reik Schatz
Software Engineer Elton Muuga

Aftermath Development Team: Battlefield Premium

Senior Producer Björn Johnsson
Producers Peter Stahl, Andreas Skoglund
Senior Development Director Robert Wasser
Development Director Jonas Lundqvist
Lead Software Engineer Jesper Svennevid
Online Programmer Mikael Lagré
UI Programmers Marcus Hoverby, Anders Wikström, Per Carlsson
Lead UI Artist Tobias Hogstrand
Persistence Designer Nick Baker

Aftermath Development Team: Live Team

Producer Andreas Skoglund
Technical Director Mikael Kalms
Software Engineers Niklas Sandén, Jannis Mohlin Tsiroyannis
Anti-Cheat Administrator Sabina af Jochnick
Community Manager Daniel Matros
Data Analysts Brynjólfur Erlingsson, Christian Cyréus

Aftermath Development Team: ESN

ESN Tobias Adler, Johan Andersson, Oskar Blom, Carl Byström, Jojje Dalunde, Marcus Ekwall, Oskar Gabrielson, Mattias Hansson, Joakim Hamrén, Martin Hesslow, Tomas Jogin, Ronnie Kolehmainen, Markus Kristo, Dominik Rask, Håkan Rosenhorn, Kasper Sandin, Micael Sjölund, Filip Söderholm, Markus Thurlin, Jonas Tärnström, Lina Vastersson

Aftermath Development Team: Frostbite 2 Engine Team

Senior Development Director Kristoffer Benjaminsson
Technical Directors Johan Andersson, Stefan Boberg, Henrik Karlsson
Head of Development, Vancouver Joakim Lord
Animation Cinematics Albert Ho, Ben May, Darryll Hobson, Joakim Lord, Joe Pribele, Lisa Streit, Malcolm Liu, Matteo Milandri, Michael De Reyter, Strati Zerbinis, York Wan Chan
Audio Anders Clerwall, Martin Loxton
Core Henrik Karlsson, Peter Engström, Martin Ridgers, Mats Dal, Mattias Hörnlund, Henrik Fernlund
Destruction Physics Jimmy Nilsson, Johan Gidlund-Montén
Production Systems Anders Hellspong, Anders Pettersson, Andreas Rönnberg, Björn Ottosson, Daniel Peter Brown, Joakim Lindqvist, Michael Lidgren, Per Lönroth, Peter Erikson, Stefan Boberg, Steven Kent, Urban Nilsson
Rendering Charles de Rousiers, Daniel Collin, Jim Malmros, Johan Andersson, Johan Berg, Mattias Widmark, Matthew Collins, Per Einarsson, Robert Kihl

Aftermath Development Team: Video Production

Video Director Roland Smedberg
Assistant Video Director Marcus Johansson
Video Editor Chris Bennison
Assistant Video Editor Stefan Linde

Aftermath Development Team: Localization

Localization Development Manager Thomas Rönnberg

Aftermath Development Team: Submission

Submissions Manager Olav Persson

Aftermath Development Team: DICE Quality Assurance

Quality Assurance Manager Joe Grant
Senior Project Manager Aurélien André
Development Director Patrik Påfvelsson
Software Quality Engineer Martin Sjö
Live QA Project Lead Dan-Alexandru Pascu
QA Project Lead Jaqub Ajmal
Quality Assurance Leads Andra Dimofte, Ciprian Laza
QA Maps and Game Modes Didrik Breitholtz, Dan Cooper, Douglas Engelmark, Robin Smedbäck
QA Weapons Zeke Lugmair, Alexander Oltner
QA Vehicles and Persistence Marie Bustgaard Granlund, Jonatan Hagström, Christian Johannesén
QA Battlelog Peter Forsman, Timmy Jonsson, Sebastian Schlyter
Quality Assurance - Audio Joel Dinegrim, Gustav Rathsman
Quality Assurance - Online Antonio Trama
Quality Assurance - Design Malin von Matern
Quality Assurance - Live Carl Horned, Adrian Irimiea, Joel Karlsson

Aftermath Development Team: DICE Studio

General Manager Karl-Magnus Troedsson
Senior Communications Manager Jenny Huldschiner
CFO Daniel Brandt
CCO Robert Runesson
Senior Director of Technology Per-Olof Romell
COO Jörgen Carlström
Line Managers Björn Hedberg, Jennifer Heras-Cordon, Kjell Reuterswärd, Jonas Skantz, Martin Svenblad, Göran Wall
Head of Business Affairs and Development Bernadet Bonomi
Legal Jessica Van Dyke, Christopher Garratty, Johan Axel-Nilsson
IT Manager Niklas Domander
IT Administrators Ali Alexander Hassoon, Sebastian Hjorth, Jannis Saripanidis
HR Eva Fritjofson, Peter Henriksson, Carin Källkvist, Katarina Starendal
Recruiters Jens Backbom, Johanna Jeppsson, Peter Kjellberg, Hannes Larsson Westerlund, Carl Tamleht
Executive Assistant Helene Markås, Heléne Jutenäs
Facilities Manager Ingela Persson
Back Office Cecilia Avila, Klara Hansen, Martin Krigh, Jenny Ljunglöf
Payroll Åsa Mosell
Chief Accountat Peter Nyberger

Aftermath Development Team: DICE Babies

DICE Babies Ringo Fujita, Meja Skoglund

Electronic Arts: EA Games

Executive Vice President Patrick Söderlund
Senior Vice President COO Steve Pointon
CFO Marcus Edholm
COO Shooters and Frostbite Johan Döhl

Electronic Arts: Global Online Studio - Operations

Software Engineers Ignacio Garcia, Omar Moussawel

Electronic Arts: EA Global IT

Senior Director Lily Weiss
Senior Development Director Tom Rima
Development Manager Rahul Agarwal
Senior Director, Online Architecture Steven Chui
Senior Architect Online Integration Joe Tay
Architect Infrastructure Ricardo Nakasato
Project Manager Vanessa Ward
Senior Manager Service Operations Simon Newton
Database Architects Nicklas Westerlund, Brian Black
Systems Engineers Nathan Winter, Steve Nichols, Tony Carcia (Softtek), Carlos Ruiz (Softtek)
Senior Unix Engineer Sean Carolan
Senior Network Engineers Jean-Marc Guyonvarch, Gary Cox
Senior Engineer, Storage Brian Jones
Monitoring Engineers Israel Ochoa, Guillermo Navarro, Rodrigo Hernandez
Senior Manager, Managed Hosting Eng Lee Ong
Manager, Managed Hosting Kara Deshazer
Manager, Systems Support Chad Hughes
Platform Architect Yugesh Naicker
Senior Software Engineers Tom Dewire, George Arriola, Anand Nair
Software Engineer Chris Barnes
Director QA Brad Mitchell

Electronic Arts: EATech - Core

EATech: Core Max Burke, Brady Chen, Ebor Folkertsma

Electronic Arts: Localization

International Project Managers Inés Hernández, Jasmine Phua, Nacho Sojo Dellepiane
Engineering Project Lead Rubén Martín Rico
Engineering Audio Team Fernando San Nicolás Serrano
Engineering Technical Team Daniel Vázquez Romero, Iker Aneiros Jarillo, Francisco Núñez Sánchez, David Rodríguez
Localization Testing Project Managers Iñaki Valladares Martinez, Ana Calvillo Montes, Yunte Moo, Giuliano Bettanin
Localization Testers Bonam Yu, Wonil Lee, Hugo Hsieh, Hung Leung Chee, Mikołaj Bernecki, Daniel Borrull Pérez, Brigitte Deisenhammer, Claudio La Sala, Vasilijs Mercalovs, Baptiste Ratieuville, Jan Skovajsa
Localization Coordination Marco Joele Nicolini, Falk Hesse, Spike Do, Kenji Ryan, Atticus Lai, Shisong Hoo, Ryan Tsai
Localization Eugene Peh
Translation Around the Word, Cyril Baslé, Synthesis International, Giorgio Anselmi, Luca Artoni, Anja Heppelmann, Alexander Faißt, Miguel Martínez Ayllón, Albion Localisations, Michał Iwańczuk, Ryszard Chojnowski, Levsha Games, Iva Krombholzová, Dominik Rask, Kelly Li Weiyi, Kah Hui Teo, Jun Wen Teng, Asia Translate, Mayflower Entertainment Inc.

Electronic Arts: EA Global Marketing

Group Vice President Laura Miele
Vice President Lincoln Hershberger

Electronic Arts: DICE Product Marketing

Senior Marketing Managers Jon Anning, Gustav Enekull
Product Manager Tommy Rydling

Electronic Arts: North American Product Marketing

Product Marketing Director David S. Silverman
Senior Product Manager Michael R. Lee

Electronic Arts: Public Relations

Vice President Tammy Levine
PR Director Peter Nguyen
PR Manager Devin Bennett

Electronic Arts: Social Community & Online Marketing

Senior Director Online Katrina Strafford
Director, Online Marketing Jaap O. Tuinman
Director, HD Digital Business Andrew Parry
Digital Portfolio Manager Paul Keslin
Online Marketing Manager Per Klaar

Electronic Arts: Product Launch Team

Global Product Launch Director Thilo W. Huebner
Product Launch Project Managers Steven Ciccoricco, Karin Newbery
Product Launch Project Manager Chuk Orakwusi
Product Launch Support Manager Naomi Thomas

Electronic Arts: EA Quality Assurance

European QA Director Chris Rowley
Compliance Group Alexandru Dobre, Ed Carter, Giorgiana Zvolinschi, Henry Sunderland, Lars Minkkinen, Nicholas Grover, Paul Margean, Richard Hylands, Roland Birsan, Sorin Constandinescu

Electronic Arts: EA Romania Quality Assurance

QA Director Tudor Postolache
QA Manager Eugen Baicea
QA Project Managers Petru Matei Binescu, Andrei Brazda, Alin Dima, Dragoș-Antonio Ștefan, Teodor Nicolae Tantu
Senior QA Test Lead Răzvan Bălășoiu
QA Test Leads Stefan Hacman, Paul Razvan Ropotan
Acting QA Lead Dan-Alexandru Calin
QA Testers Andrei Afloroaei, Badea Tiberiu, Alin Bizgan, Bogdan Capraru, Catalin Caramizaru, Radu Cicala, Stefan Cicu, Razvan Coman, Ciprian Costin Constantin, Calin Constantin, Razvan Damian, Mihai Diaconescu, Victor Diea, Sorin Dimon, George Dragomirescu, Radu Duduta, Andrei Dumitrache, George Campean, Nitu George, Alexandru David Grigore, George Ifrim, Florin Iordache, Marian Iorga, Carol Luparu, Adrian Musat, Ciprian Nastase, Gheorghe Claudiu Neagu, Ciprian Necula, Mircea Nicolescu, Cristian-Valentin Nicolescu, Iulian Onel, Raluca Paciurea, Catalin Petrea, Razvan Daniel Popescu, Bogdan Ștefan Preda, Dragos Laurentiu Radulescu, Mihai Marius Salai, Alexandru Sirbu, Andrei Soare, Vlad Turtoi, Aura Gabriela Vitan, Vlad Alexandrescu, Stefan Ionel Zamfir

Electronic Arts: EA Certification

Management Andrew Barnes, Andy Chung, João Roseta, Ian Stocker, Nobuko Watanabe
Project Managers Bia Piovezanni, Matt Loft, Oliver Winder
Submissions Team Blanca Nunez Ibanez, Cruz Segovia Ardiz, Emmy Bautista, Dustin Harwood, Isabel Barron, Jonathan Knell, Mary Joyce Sacman, Luis Miguel Ruano, Mike Kushner, Nidia Fernandes
EA Certification Ulises Espejo Vigil
Age Ratings Ryan Roque, Sonia Linares Martínez
Late Shift Claudio De Pasquale, James Arup, Javier Martínez Holgado, Michael Bullen
Platform Supervisors Andrew Pritchard, Earl Baker, Sebastien Serrano Maestro, Stephen Baker
Project Leads Adrian Fernandez, Eduardo Varela, James Bolton, Maria Rey Sampayo, Pedro Núñez Bernal, Sherwyn Augustus, Stuart Oswald
Test Team Alon Rozen, Beli Boville, Cátia César, Damon Lumley, Danny Nijssen, Joaquin Jesus Sanz Jimenez, Jose Maria Castrillo Martinez, Juan Antonio Garcia de Quinto, Kuba Grzela, Mitzi Martinez, Peter Schnoor, Ricardo V. Gonçalves, Rob Cooke, Robin Volker
Technical Operations David Courtin, Tiago Ferreira

Development Partners: Military Advisors

Senior Advisor Andy McNab
Equipment Advisor David Bengtsson (Hammerhead)

Music

Original Score written & produced by Johan Skugge, Jukka Rintamäki, aka No Science

Special Thanks

Special Thanks The dev team want to express our warmest thank you to all our families who has been a part of this project as much as ourselves.
Additional Thanks to The DICE studio office team for supporting us in our daily work, Mikael Linderholm, Mikael Nellfors, Rick Underhill, Jez riley French, Simon Wittenberg, Jock Yitch (BashandSlash), Jim Landi (Therealrudedog), Erik Zuuring (Stadler), Chris Anderson (Red_Dragons), Colin Fowley, Andreas Koch, The Battefield 3 Community

Development Tools

Scaleform GFx © 2008 Scaleform Corporation
Havok ©Copyright 1999-2012 Havok.com Inc.
This product contains software technology © 2003 On2 Technologies Inc.
Ninja Dojo (Black Belt) 1.0.0 maya script © Brian Keffer
Airplane Imitator software © Craft Animation and Entertainment AB
Enlighten Geomerics Limited
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Collaborations

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Credits contributed by Patrick Bregger.