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DescriptionWhat can you add to Battleship over the pencil and paper version? A computerized opponent, fairly obviously, as well as the chance to play without using up the earth’s limited paper and pen resources. The possibility of cheating is removed as well.
Elite go beyond this by changing the shapes of the ships to be more Tetris style, and allowing these to be placed at each of the 4 main angles. A ‘Salvo Fire’ mode sees each player fire a succession of shots (each of your six ships gets four shots a turn until it’s sunk), meaning that strategic play involves firing on a wide range initially in the hope of finding a ship, before homing in on the area in the next turn. Finally, there’s an animated sequence for each go, which is depicted as an air strike. As well as standard two-player games, there’s also a multi-player mode in which the winner’s score accumulates until he loses, allowing for a “winner stays on” structure if there are 3 or more of you.
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- "Battle Ships" -- European title
- "Battleships" -- In-game title
Part of the Following Groups
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|Computer and Video Games (CVG)||Commodore 64||Sep, 1987||10 out of 10||100|
|Computer and Video Games (CVG)||ZX Spectrum||Sep, 1987||10 out of 10||100|
|Computer and Video Games (CVG)||Amstrad CPC||Sep, 1987||10 out of 10||100|
|The Games Machine (UK)||Commodore 64||Dec, 1987||83 out of 100||83|
|Commodore User||Commodore 64||Sep, 1987||8 out of 10||80|
|ASM (Aktueller Software Markt)||Commodore 64||Sep, 1987||9 out of 12||75|
|ST Action||Atari ST||Jun, 1988||66 out of 100||66|
|Your Sinclair||ZX Spectrum||Sep, 1988||6 out of 10||60|
|Commodore User||Amiga||Apr, 1988||6 out of 10||60|
|ASM (Aktueller Software Markt)||Atari ST||Oct, 1987||Unscored||Unscored|
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