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This is a children's programming book that guides readers through the general steps involved in designing a text adventure game for a microcomputer running BASIC. The included program listing is entitled Haunted House, an example treasure hunt adventure game. It places the player in a haunted house. It's up to the player to find a way out, solve puzzles and collect loot along the way. Players can move around in the direction of the compass and interact with objects using simple sentences.


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Alternate Titles

  • "Haunted House" -- Demonstration game title

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vedder (54958) added Write your own Adventure Programs for your Microcomputer (BBC Micro) on Jan 19, 2014
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